INTRODUCTION & PURPOSE
(REPOSTING FROM THE COH3 FORUMS FOR THOSE WHO DO NOT VENTURE OVER THERE)
I have been compiling some notes that I had taken during my limited time playing the Company of Heroes 3, Multiplayer Pre-Alpha and wanted to create a singular and centralised resource for me to interact with others & also provide Relic with constructive feedback. Please note that this is not meant to be an EXHAUSTIVE list and I am sure there's more than one point that encroach into the realm of subjectivity. With that said, please join me in an open & honest discussion about the current state of COH3 based on the latest build provided from the Multiplayer, Pre-Alpha.
To keep things lightweight & organised, I have attempted to split the various feedback into their respective categories which are as follows:
- Features & Functionality
- User Interface (UI)
I would also like to list some of the positives (not just the negatives) that I encountered and I will denote each point with either a minus (-) or a plus (+) to represent the type of feedback it is. The listed items are not listed in a matter of importance but I have attempted to include a (PRIORITY) tag for items that I feel touch on multiple touch points and affect players to a larger extent. Both of these tags are listed DIRECTLY ABOVE each individual feedback item.
My plan is for this to become a "living" post that I can hopefully build on as discussions are had & new content is released but I will see how feasible that is. In the worst case, I will just split the feedback into different posts based on the latest build that becomes available.
DISCLAIMER: All feedback is based on my own, personal opinion and should not be treated as a single, objective basis for future action but rather used as reference.
FEATURES & FUNCTIONALITY
USER INTERFACE (UI)
Thank you so much to everyone for helping to test & create as good of a sequel as we can all hope for. Collectively, we definitely have a very ambitious and long road ahead of us (especially for Relic) but I urge everyone to put their differences aside and come together to help equip Relic with all the feedback they need to create the next best RTS. Thank you Relic & fellow community, please keep up the outstanding work - you are on a great trajectory with COH3 and I couldn't be more excited for the future of COH3!
EDIT: Giaa & Jibber wrote a good feedback thread regarding the balance & design of various units whereas I was more limited in my testing window and I do not feel there is a desire to dive too deep down the rabbit hole given the latest build so check that out if you want to read a bit more points specifically for different units & tech from the factions. Link to their thread.
Yours truly, Sib.