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russian armor

Su76 Change

30 Jan 2020, 22:55 PM
#1
avatar of pencilp5

Posts: 17

Give su76's the tank hunter camo non doc. Makes sense with the unit and rounds them out a bit. The camo is underused anyway too.
30 Jan 2020, 22:58 PM
#2
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

I’d give it switchable rounds (HE/AP) and remove the barrage.
30 Jan 2020, 23:05 PM
#3
avatar of Mr Carmine

Posts: 1289

A good idea but i think that would make it really strong. To strong even. 60 range he shells killing models. I dont think anybody would like to be on the receiving end of that. Esp 2 at once.
30 Jan 2020, 23:06 PM
#4
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

A good idea but i think that would make it really strong. To strong even. 60 range he shells killing models. I dont think anybody would like to be on the receiving end of that. Esp 2 at once.


Why not? Nobody minds fighting Stugies. Why would the Su76 be OP?
30 Jan 2020, 23:09 PM
#5
avatar of blvckdream

Posts: 2458 | Subs: 1

HE Shells would have to be 50 range instead of 60 though. No way would 60 range HE on a mobile platform be balanced for Soviet T3.
30 Jan 2020, 23:11 PM
#6
avatar of WAAAGH2000

Posts: 730

I'd like to see vet3 increase damage to 160……
30 Jan 2020, 23:24 PM
#7
avatar of Katitof

Posts: 17884 | Subs: 8

I'd like to see vet3 increase damage to 160……

That would be too much for 60 range 70 fuel light TD.
Pumas have to expose themselves and their far pen is rather low, so they can have it.
30 Jan 2020, 23:27 PM
#8
avatar of Grim

Posts: 1093

I'd just give it a 'siege' mode where it turned into a static artillery piece, with a tear down time etc.
30 Jan 2020, 23:31 PM
#9
avatar of T.R. Stormjäger

Posts: 3588 | Subs: 3

HE Shells would have to be 50 range instead of 60 though. No way would 60 range HE on a mobile platform be balanced for Soviet T3.


You can even make it 40. Give them the same stats, trajectory, aoe and damage as the Stug E and give them a 7 sec switch time. This would help the su76 have an actual role.
30 Jan 2020, 23:32 PM
#10
avatar of IncendiaryRounds:)

Posts: 1527

Permanently Banned
SU76 is slightly UP, however, it's an unneeded unit for Soviets when the zis and 85 are great AT already. Bal team needs to nerf zis barrage (even more) and the many other OP units that Soviets have before touching the SU76
31 Jan 2020, 01:08 AM
#11
avatar of WAAAGH2000

Posts: 730

jump backJump back to quoted post30 Jan 2020, 23:24 PMKatitof

That would be too much for 60 range 70 fuel light TD.
Pumas have to expose themselves and their far pen is rather low, so they can have it.

You right,but I still think Su76 need some buff for late game,maybe remove vet2 damage increase but make barrage free
31 Jan 2020, 06:02 AM
#18
avatar of SkysTheLimit

Posts: 3423 | Subs: 1



You're gonna cry that I missed that volk nades have a bit more range? That is you being petty. Even with the extra range, volk nades are TWICE the cost FOR GOOD REASON.


No one is crying. Everyone on this forum corrects people. People have corrected me plenty. It's important for information to be accurate

I just corrected someone else on major Arty in another thread. Stormjaeger corrected me last week on some preview changes. Get over yourself

Speaking of Stormjaeger, I like his su76 idea. Just to casually wheel us back to the topic. Switchable shells instead of barrage would be cool. As long as they are shorter range as you guys mentioned
31 Jan 2020, 07:28 AM
#19
avatar of Harry

Posts: 159



You can even make it 40. Give them the same stats, trajectory, aoe and damage as the Stug E and give them a 7 sec switch time. This would help the su76 have an actual role.

I do like your idea very much. The switchable rounds will make SU76 more viable in most situations. Make it 45 range will be ideal. It is shorter than all ATGs range and a bit longer than most man-portable AT weapons'. Round changing time could be anywhere between 3 to 5 seconds. Long enough for 1.5 ATG shots will be excellent.
31 Jan 2020, 09:55 AM
#20
avatar of Mr Carmine

Posts: 1289



You're gonna cry that I missed that volk nades have a bit more range? That is you being petty. Even with the extra range, volk nades are TWICE the cost FOR GOOD REASON.


Yeah because they get upgrades/abilities and additional units when they get acces to the better molotov. Wich amount of the feul and mp you spend is for the upgrades and how much for the units?
Can you still say twice as much? I dont think you can.

Also many op soviet units need to be toned down before touching the su76?
Have the maxim get fucked frontaly even more while setup from long range by inf even more? Having even meds one shot by the teller? Making the demo visible in the fog of war because it can still one hit stuff when only ost is allowed to so. Have the soviet mortar fire the slowest and have the slowest rof barrages oh wait it does already.

If the su76 and zis barrage and t70 get nerfed in terms of damage a regular nade need to come in non doc and side techles with longer range then molly and at nade to compensate for this. I do support a price increase on the zis and su76 barrage its quite cheap.
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