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SoE vs[TATUŚ] G.dot + Co. Top Game

30 Nov 2015, 18:23 PM
#21
avatar of Gdot

Posts: 1161 | Subs: 1



Ofc, but look, PW wipe 2 pac hawi from one shoot, if vs zu fast you have a little time, katysha have 3 volley, but PW shoot all rocket.


I think the scatter and damage is pretty close to solid since its only a single barrage but maybe a delay on time to target. The next patch should make them very interesting (and by interesting I mean OP kappa).
30 Nov 2015, 19:16 PM
#22
avatar of Swift

Posts: 2723 | Subs: 1

Nice to see you casting this, Sotko and Machine :thumb:
30 Nov 2015, 22:37 PM
#23
avatar of FG127820

Posts: 101

Panzerwerfer wiping Skabinsk's infantry 1-by-1. Seriously tho tactical support is a must for any competitive Allied team in team games. Skabinsk was floating munitions and not spamming it enough. A well-coordinated push with Ez8 swarm, T34-85 swarm, Comet swarm while infantry are fuking back off to base and all tanks are engine critted would have been more effective.

Pershing heavy tank and IS2 vs. heavy tank destroyers will usually end in Axis favour. Mud is very high resources map so needed strength in numbers. Comet would have been better with more HP, armour, and faster reload than the awfully slow FF since fuel is never a problem on Mud.

P47 may not work as well vs. SoE who seem to know what they're doing; a single flak HT at the back would have put an end to that. I've had a single flak HT behind the lines counter 2x overlapping p47 strikes very easily. Hence again arty cover + move up all the sh1t would have been the best bet.
1 Dec 2015, 11:33 AM
#24
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35



thx for the cast. As allways well done!
1 Dec 2015, 16:31 PM
#25
avatar of Soheil

Posts: 658

1 Dec 2015, 19:05 PM
#26
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

Panzerwerfer wiping Skabinsk's infantry 1-by-1. Seriously tho tactical support is a must for any competitive Allied team in team games. Skabinsk was floating munitions and not spamming it enough. A well-coordinated push with Ez8 swarm, T34-85 swarm, Comet swarm while infantry are fuking back off to base and all tanks are engine critted would have been more effective.

Pershing heavy tank and IS2 vs. heavy tank destroyers will usually end in Axis favour. Mud is very high resources map so needed strength in numbers. Comet would have been better with more HP, armour, and faster reload than the awfully slow FF since fuel is never a problem on Mud.

P47 may not work as well vs. SoE who seem to know what they're doing; a single flak HT at the back would have put an end to that. I've had a single flak HT behind the lines counter 2x overlapping p47 strikes very easily. Hence again arty cover + move up all the sh1t would have been the best bet.


Thats the point, like Kanon wrote: Atm its a hard time for axis, especially in 3vs3.

Guess the axis did not many mistakes and still they had almost lost. Thats shows the power from allies :)
1 Dec 2015, 19:36 PM
#27
avatar of Skabinsk

Posts: 238

jump backJump back to quoted post30 Nov 2015, 16:04 PMJadame!


Coz tactical support arty is so hard to use.


It's hard to use when you have no vision and OKW get free AA to shoot down your command tank recon.
1 Dec 2015, 20:25 PM
#28
avatar of Blackstorm

Posts: 33

Panzerwerfer wiping Skabinsk's infantry 1-by-1. Seriously tho tactical support is a must for any competitive Allied team in team games. Skabinsk was floating munitions and not spamming it enough. A well-coordinated push with Ez8 swarm, T34-85 swarm, Comet swarm while infantry are fuking back off to base and all tanks are engine critted would have been more effective.

Pershing heavy tank and IS2 vs. heavy tank destroyers will usually end in Axis favour. Mud is very high resources map so needed strength in numbers. Comet would have been better with more HP, armour, and faster reload than the awfully slow FF since fuel is never a problem on Mud.

P47 may not work as well vs. SoE who seem to know what they're doing; a single flak HT at the back would have put an end to that. I've had a single flak HT behind the lines counter 2x overlapping p47 strikes very easily. Hence again arty cover + move up all the sh1t would have been the best bet.



there will, and even 3 is no match vs a non vet single okw flakHT. (the free flak shoot down notting...)

we played vs rank #1 2 games yesterday 2x brits and 1 usf, all 3 went p47 commander. no match no prolbme. nonvet flak.




to the Nebelwerfer discussing, nebel on its own special for the cost is not well balanced. fact.
no other units kills so fast so many(but your fault if you blob so much) units like this.

But if you compare the overall balanced allied is still ahead way ahead.

without Nebel you have no chance to kill the british inf or browning usf blobs....

even 2x vet 2 panzerfüsilis with officer waiting in green cover vs the 3 Section with bren, no cover running into the positon of the füsis ...

PFs killing just 2 models and get totaly rekt with 10 model looses.... fakking useless shit.


check the replay on the right fuel.



if you complayne about Nebelwerfer, yes you are right this unit is not well balanced.

But it is the same if you loose 60 doller and you are complanine about the 10 doller and not about the 50 ....

soory for my awesome english :D

2 Dec 2015, 05:48 AM
#29
avatar of Jadame!

Posts: 1122



It's hard to use when you have no vision and OKW get free AA to shoot down your command tank recon.


Thats why you have op vision of pyrotechnic sections and snipers.
2 Dec 2015, 15:00 PM
#30
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

Nice Signature Jadame :)
2 Dec 2015, 17:41 PM
#31
avatar of TheMachine
Senior Caster Badge

Posts: 875 | Subs: 6

A little bit late to the party... but our cast is up!

3 Dec 2015, 14:09 PM
#32
avatar of Aladdin

Posts: 959



It's hard to use when you have no vision and OKW get free AA to shoot down your command tank recon.


why do u need recon vision for tac support arty?!!!
3 Dec 2015, 15:33 PM
#33
avatar of Skabinsk

Posts: 238



why do u need recon vision for tac support arty?!!!


The tac support arty will NOT fire if there is no vision, that's why you need it. If you didn't need vision it would be beyond OP.
3 Dec 2015, 15:40 PM
#34
avatar of Aladdin

Posts: 959



The tac support arty will NOT fire if there is no vision, that's why you need it. If you didn't need vision it would be beyond OP.


I know it needs vision man, but I mean it's only useful when drop the arty and u can follow up with tanks or AT guns etc to take out the disabled tanks, so you should be always there and have sight easily with ur tanks or whatever assaulting units u've got and u never wanna drop it the same way u drop Air Supremacy etc hence u never need recon for that, if u know what I mean

(otherwise it's just a waste of 250 ammo if u're not there to finish off the tanks)
4 Dec 2015, 01:33 AM
#35
avatar of Jadame!

Posts: 1122

RIP Allies.
4 Dec 2015, 14:17 PM
#36
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

RIP Allies.


Well for this replay allies OP. But now OKW--> Here its comes :)


4 Dec 2015, 20:13 PM
#37
avatar of Soheil

Posts: 658



Well for this replay allies OP. But now OKW--> Here its comes :)



how about usf ? ;) (tactical support)
5 Dec 2015, 20:12 PM
#38
avatar of ElSlayer

Posts: 1605 | Subs: 1

Those wipes by Peewerfers are so painful to watch. Such high burst damage concentrated on quite large AoE and with suppression on top.

Also dat 1000 MP float...
6 Dec 2015, 11:20 AM
#39
avatar of Sturmpanther
Lead Strategist Badge

Posts: 5441 | Subs: 35

Those wipes by Peewerfers are so painful to watch. Such high burst damage concentrated on quite large AoE and with suppression on top.

Also dat 1000 MP float...

If you have some skill the PW is a great "Weapon" yes.
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