I like how jaigen constantly babbles about how he plays "at a high level" constantly pisses on everyone who doesn't play 1v1, talks bullshit about "how it doesnt work vs good players" yet refuses to show his playercard...
Infact, most balance threads just seem to revolve into jaigen and alexandzvar vs katitof flame wars.
It's a good thing doesn't listen to any of this useless rambling. Or else the game would be in utter shambles. It's easy to yell BAD DESIGN and then suggest something retarded beyond comprehension.
Infact most arguements here aren't even arguements at all. It's simply stating random facts that make no sense and throwing these facts at each other..
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Post History of Burts
Thread: Damn this balance5 Mar 2015, 13:23 PM
In: COH2 Balance |
Thread: COH2 sold 4 million units in 20145 Mar 2015, 13:19 PM
coh 2 daed gaem In: Lobby |
Thread: VCOH Vs COH2 Meta5 Mar 2015, 13:11 PM
Lol COH 1 meta was just as shitty and stale as coh 2 meta was. COH 1 had an incredibly shitty metagame through out most if its lifetime. Infact IMO coh 2 is better in this atspect. coh 1 meta is still pretty boring. Go play coh 1 again and you will see what im talking about. In: COH2 Gameplay |
Thread: Vet abilities - SU Tracking4 Mar 2015, 19:18 PM
KEK. The best part about the StuG having crap armor in CoH2 is that it had pretty damn good armor in reality. From Mein Soon(tm) to be Release Mod ))) (Yes, it's for the StuG IV, but from the front and directly astern it's the same layout and thickness as the StuG III Ausf G. I do thing that the armor stats for the STUG III and PIV need to be swapped. Stug gets 180 frontal armor, PIV gets 140. PIV could get more penetration. Which would do two things, make PIV vs t-34/76 more equally matched but make PIV alot better vs heavy tanks and everything else. This would infact be realistic and i think more balanced. In: COH2 Balance |
Thread: Player Card Worth and Community 4 Mar 2015, 16:17 PM
In broad strokes yes, it means something. There is a very, very good chance that a rank 100 player is better than a rank 1000 player. On the other hand, there is a far lesser chance that a rank 10 player is better than a rank 100 player. The rank 10 player is still probably better, but at the tops of ladders it's generally more about how many games you play and less about your raw talent, especially in a game like CoH2 where the playerbase is tiny and there's a very small chance of a good player meeting someone as good as or better than him in an automatch game. I don't know. Whenever i watch a replay of top 10 players and top 100 ish players i notice a huge difference in micro and general play skill. In: COH2 Gameplay |
Thread: Who needs heavy tanks...when you got...4 Mar 2015, 14:55 PM
The ml-20 is just simply a mediocre unit. It's not a good unit like B4 or shocks, and not a bad unit like the su-76. It's just one of those units that are decent but call ins are a better choice most of the time. In: COH2 Gameplay |
Thread: New PC for Pepsi3 Mar 2015, 17:21 PM
I highly advise building a PC yourself. It might sound scary but it's really pretty simple to do. And you can do it pretty cheaply. That said that PC you linked is pretty good for the price. Especially considering it is a pre-built one. Does it state what PSU it has though? Pre-built pcs like to skimp out on that one and that can result in your PC exploding In: Scrap Yard |
Thread: Remember when3 Mar 2015, 16:43 PM
I remember when pgrens could easily beat 2x cons and shrecked pgrens would still easily beat a con squad. Shit was so annoying. In: COH2 Gameplay |
Thread: How to prevent blobs3 Mar 2015, 15:19 PM
Sorry you misunderstood me. I said one of these units at this time, not all 3.... In: COH2 Balance |
Thread: soviet t1 useless aginst okw faptrack3 Mar 2015, 13:59 PM
Now, flak HT does indeed soft counter the M3, but also well microed cons with at nades and M3 with gaurds can kill it, so it's not very one sided. But another thing people forget to mention that if you buy M3, it "forces" (not really) a mechanized regiment HQ from OKW. This is already a win, since you delay their shwerer panzer HQ, and obersoldaten, giving you more time for your conscripts and gaurds to dominate the early game OKW infantry. |
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