Actually I kinda wanna disagree. I tried T1 with a sniper to countersnipe devm's sniper in OCF. The Soviet sniper team is extremely clumsy. The moment it steps out of cover it decloaks meanwhile its Ostheer counterpart can walk from one side of the map to another while beeing camouflaged. This means that the Soviet sniper is only able to countersnipe once you pushed your opponent back and set up an ambush. Which is rarely happening since you are short on infantry (maybe 2,3 cons against MG42, 3 Grens, Sniper) and give up a lot of early map control which you would have with a 3 Con T2 opening. Plus the danger of a 222 forces you to either pick a doctrine for guards or T2 for AT gun. If you just go AT nades you will be pushed back eventually.
I really wish that Soviet sniper was just one guy with decent camouflage for manouvering. Plus the spotter is super awkward since he shoots sometimes by himself, revealing the other sniper too. Good players can deal with Soviet sniper quite well to be honest.
Soviet sniper is for sure sth to change but making them a copy-paste of ost one is not a good solution. Maybe it should get some other unique ability and better camo with rest staying as is? Or maybe it should get its sprint back but with some nerfs to it? There is also posibility divide sniper squad into 2 separate units: sniper with long firing range but short sight range and spotter with no offensive capabilities but huge sight range. Even a stupid penal buff can make it more viable as right now you often build a whole tier just for the sniper.