Doesn't the AEC cost 50 fuel? Why players always add the tech cost to the unit cost? The 15 fuel is the tech cost to unlock the AEC but not the unit cost.Because the second AEC costs 50 fuel but not 65 fuel.
Because you never get more then one and it unlocks just AEC and is a side tech, therefore its logical to add tech costs and it costs 60 or more, not sure.
It would have been over much sooner if you didn't throw the luchs away too.
Before the patch the KT was a rarity. Players had to choose to spend the fuel to tech up for it, and to risk not having much or any armour out while waiting for the resources to get it on the field.
Now it's pretty much a certainty in every 2v2 game.
Didn't expected that mine there
But yea, KT was supposed to be rarity, now 100% of games its possible to have JT(which is CHEAPER then ele because relic) and KT combo.
There is no upcoming nerfs. Relic has been testing the changes for almost 6 months. These are final.
If KT is a problem in team games then its cost can go up slightly, 800/290. OKW has hard time capping points with their useless volks so the new kubel is here to stay.
From my experence, the AT nade/panzerfaust can bring damaged engine crits to all light armors with full health. I am not so sure about that. Is that right? Also I don't know the Panzerfusilier's AT nade only does 40 damage.
Wrong.
Engine crit happens at or below 75% hp only, mines and specific abilities(ram, AEC vet1) are the sole exceptions.