Micro positioning and build order abilities shouldn't justify fact that game is unbalanced and full of bullshit unreasonable things
If you don't have micro, positioning, build order and ability use knowlede and skills at certain level, you are literally incapable of correctly labeling what is and isn't imbalanced, you're just capable of speaking bullshit, unreasonable things, like "volks are weak" despite the fact its THE most cost efficient infantry in the whole game who still are top tier infantry after multiple changes. |
I'm not beginner, I'm just frustrated on how useless this faction is after playing it for 300hrs, and if I am the only one thinking that Volks are useless then looks like no1 really plays the game here. And ye, cons are useless, but you are not forced to make them, you go penal batalions that are 2x better than Volks, don't really know how maxim can be bad with 6man squad and have ability to actually supress, and as USF you don't need HMG when you can just spam out pathfinders and give them LMG's and outdamage living crap out of anyone that tries to fight you and I dont say Fallshims and JLI are useless, doctrines they come with are useless
Well, we have people who have played literally more then 10.000 games as ONE faction and they still are so terribly bad at it its not funny, so no, time played is not an indicator of skill or knowledge, you may have 300h played, but you still can be newbie. |
I see you little campaign of proving Vipper wrong still goes on with the usual poor result.
The penetration is high this is a fact not a personal opinion supported by stats:
Vetted SU-85 Penetration 312/299/286
Veted FF Penetration 260/240/210
Vetted Panther Penetration 260/240/220
Chance to penetrate at max range:
Vetted Panther 100%
Vetted Tiger 95.3%
Vetted KT 76.3%
In other words:
Its reliably doing its one fucking job.
Why you never argue for Panther having too much penetration right out of the gate, when allies armor value overall is much lower then axis?
Penetration being high is a fact.
Penetration being too high is your personal opinion.
Learn the difference, these two are not the same and you've erased yourself the line between facts and your own opinion. |
TD's role is to counter tanks and the performance vs TDs rather irrelevant.
I'll remind you about this every single time you'll complain about Panther vs TDs again the future.
JP is too expensive as a counter mediums and has too low penetration vs heavies.
Its price is very in line with TDs of this tier. It also has amazing vet that makes it most survivable 60 range TD. Its perfectly fine counter to mediums and as long as OKW has panther, no, its penetration is not too low vs heavies, because its not meant to engage them, you have specialist vehicle for that in the same tier.
Su-85 base stat where buffed allot while its veterancy bonuses nerf only a bit. That makes SU-85 OP when vetted. It penetration values are simply over the top.
Its a top tier TD which is supposed to be hardcounter WITHOUT being spammed for up to 375 STOCK armor.
Its pen being too good is your personal opinion, not balance fact.
And your opinion on vet is plain wrong, taking away RoF vet, making it machinegun TD obliterating both heavies and mediums alike with equal ease and replacing it with pen that makes a difference exclusively vs heavies while doing absolutely nadda against meds and increasing reload time only makes it better vs heavies, the exact units it was supposed to be better against. |
It's laughable how this comparison doesn't even try to hide that it's biased.
You did not include the range which is the selling point of the Firefly.
How?
60 range is standard for allied TDs.
Its like saying Maxims selling point is 45 range when all other HMGs also have that range and still perform much better and/or cheaper. |
You're the only player in the whole coh community who believes volks are bad.
At absolute worst, they are balanced, at absolute best, they are op, but if you consider them bad, well, the issue is between chair and a keyboard. |
Imo the reason why Soviet/USF/UKF had to be buffed was that OKW where OP nerfing OKW is the way to start reducing the power level of early allied infatry.
You want that power level to be reduced, but never explain why should it be reduced.
Its not like current Ost that does more then just mindlessly spamming grens struggles against any of the 3 allied factions, so ost being weak is not an excuse anymore and increasing TTK level across the board will only lead to CQC units roflstomping everything as mainlines no longer would be able to effectively engage and soften them up from a distance, cover play would also be diminished as it wouldn't do much against these CQC units. |
Weird, I got a bootable USB flash drive with Win10 and it didn't want to activate when I installed it a few weeks ago.
I've got one with win10 home as well, despite my hardest tries it didn't allowed me to upgrade my win7 to that with preserving files, so I did what it wanted me to do(aka install win10 pro) and it did it automatically, for free, generating extra key for that version on the spot.
And believe me, I have tried hard to avoid that, both booting installation from my own flash drive and even downloading MS launcher for the win10 upgrade app, both same results, free win10 upgrade.
Then again, its UPGRADE, so you need to have windows already installed for it to work, fresh install is paid. |
And the top squad is one of the cheapest and earliest hitting squads....
Actually looking at the squads the only ones that are cheaper is grens, and the only 2 that hit sooner are grens and Tommies. (actually fussiliers might fit in to cheaper, I'll admit it's been a while since I used the JT)
Hell, paras have 2 lmgs and 6 men and they lose to them. Guards too, but them ptrs balance that out a bit..
Well, obviously a squad with complete cover ignoring mechanic will be superior in cover to cover firefights(which the game is all about if you're not an utter scrub). |
Not really sure what's the point of that, considering all these squads have very different timing and costs. |