so you're ignoring maps like Stalingrad, or semiosky. if you try and equalize the cost it's even worse for US since OKW can throw a puma into that mess and you can't kite shreks anymore.
Map vetos are a beautiful things and these two are on my list.
Speaking about that, had anyone else a problem where you've retreated volks, they bunched up on truck and medics from truck next to it body blocked whole squad?
one flaktrack in AA mode will shut that doctrine down worse than the OKW flakHQ shuts down allied air. that thing will cover a quarter of the map on smaller ones. if they don't have a vet 1 flaktrack though you're good to go.
Except it won't, because its close to impossible to stop single plane runs.
AA is made to prevent loitering strikes and loitering reckon planes, single strikes in 95% cases will succeed regardless of AA.
Or increase the close range damage, 1200 rounds per minute at 6 guys one meter away should be a slaughter, but in this game the damage doesn't seem to change at all.
There is no second small arms weapon with dps as huge as incendiary rounds MG42 on close range, even obers are far behind. And even without incendiary ammo it does 27.5 dps.
Did they change KV-2 recently?
If they didn't then I don't think any buff is required. It used to 2 shoot Panther.
Soviet Industry may need some adjustment though. I don't use it that often so I have no idea.
Last change it got was a handful of nerfs and increasing MP cost by 50% while doing nothing to the mp penalty.
And it used to 3 shot panthers with pathetic penetration chance.
If you don't have the map that the game is played on, it won't work of course.
That goes only for custom maps.
All content is downloaded regardless of you owning just vanila, WFA or AA, you have it all there already simply locked out until you get proper content.