ELO, and the ranking system is complete bullshit.
You are punished way too much for losing, and hardly given shit for winning, especially in random team games where you don't even have control over the teammates or enemies you get, especially since the matchmaker doesn't work right 69% of the time.
So you end up with these situations where someone has 900 wins, 700 losses and is below someone with 12 wins and 4 losses. Or someone with 55 wins 30 losses above someone with 180 wins 120 losses...It's just all over the place.
Losing to an At for example Should drop you 5 spots max. Especially at higher ranks. And I may or may not be salty about losing 50 spots out of USF top 10 because I lost 3 in a row to top 100 axis teams with a random that was sub-500 rank, after having ridiculous circumstances like 41,000 damage and twice the kills compared to my teammates and enemies ~20,000 damage. It's just bullshit. Nerf the leaderboard and ELO please.
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but thats how much the game directly supports clans/groups. The only thing I can do is complain about it until relic fixes it, and tell you to add the group as friends.
