Cruzz is one person in the community. Why would Relic take one person's work seriously? We need the community as a whole to put something together and bring it to Relic after all the work has been done.
No. Just...no.
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Thread: Community Patch to Relic18 Feb 2015, 21:55 PM
No. Just...no. In: Lobby |
Thread: Community Patch to Relic18 Feb 2015, 21:39 PM
Someone should post this on /r/companyofheroes telling them relic is going to make a patch based on their recommendations. Then we can all reconvene to laugh at their ideas. I am not a nice person. In: Lobby |
Thread: OKW fast double Obers12 Feb 2015, 19:47 PM
Yep. Scott will make an OKW player make mistakes. He will over stretch to kill the Scott. In: COH2 Balance |
Thread: New faction British??10 Feb 2015, 17:28 PM
Call me crazy but shouldn't we focus on balancing and removing the bugs we currently have before introducing a new factions, ingame currency, etc? In: COH2 Gameplay |
Thread: Supply - in-game currency 7 Feb 2015, 15:36 PM
Please tell me more about your degree from the University of Phoenix in gaming economics. Lay back down Kaitof, I put the oil in the microwave for you. In: Lobby |
Thread: Supply - in-game currency 6 Feb 2015, 22:35 PM
Just because you take it lying down doesn't mean the rest of us have to. In: Lobby |
Thread: Supply - in-game currency 6 Feb 2015, 22:28 PM
Its the way they go about it. Common sense approach: Build game with 2 factions Balance these factions as best as possible. Release new armies with new commanders ALL INCLUDED IN YOUR PAID DLC. Balance these 4 factions Earn the respect of your costumer and communicate what you are trying to accomplish to continue growth. Relics approach: Release Game Release new commanders half ass attempt to balance release more new commanders 2 new factions and commanders! silence balance? emojis buff paid commanders Expect the community to have blind faith in what you do. In: Lobby |
Thread: Supply - in-game currency 6 Feb 2015, 22:14 PM
Can you not currently play? I've gotten my 60 bucks out of it. They can't work on it forever, only as long as it makes more money than it costs to produce. Econ 101 son Good point. Treat your playerbase like thai hookers. Lie and deceive. Demand money for all your hard work and micro transact the life out of the few people left. This is the course they should have taken, Son. https://www.youtube.com/watch?v=YV9xFtchPts In: Lobby |
Thread: Supply - in-game currency 6 Feb 2015, 21:47 PM
I think relic has the sense to know coho didn't pan out and not to emulate it. Furthermore, I think relic is going to shake things up while trying to find a more continuous funding stream for their five year plan since paid dlc commanders didn't pan out either. They need more money to continue working on this game than simply new sales, since it's no longer new and shiny and $60 bucks a pop. They are running a business. Stating you are entitled to all content since you paid for the game is either naive or entitled. I think they are entitled to try new ways to keep earning money, and by doing so continue to work on this game we all love. I'd much rather get nickel and died a bit than buy a new $60 FIFA or Madden every year with no intelligible difference from the last. This boils down to this.... If you want them to continue working on this outdated title you will have to pay them to do it. If we don't then they will be forced to produce something else to keep making money. Basic business. Be 14. Buy Quake 2. Unlimited mods/maps for free Be 30 Be naive and entitled to think I should actually have content for the game I paid 60$ for. You entitled scums. In: Lobby |
Thread: New Skins, Facplates and Decals6 Feb 2015, 21:30 PM
Sweet! The playerbase is going to explode now! ESL here we come~~!!! In: COH2 Gameplay |
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