
Profile of Vaz
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Last Visit Time: 24 Dec 2024, 22:11 PM
Xfire: Elitevaz
Steam: 76561197983031652
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United States
Nationality:
United States
Timezone: America/New_York
Game Name: Vaz
Last Visit Time: 24 Dec 2024, 22:11 PM
Xfire: Elitevaz
Steam: 76561197983031652
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Nationality:

Timezone: America/New_York
Game Name: Vaz
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29 Jul 2014, 12:16 PM by siuking666:
T34/76 is NOT a joke on my hands; Maybe on your hands you make it suck shit? but on me, No. I can kill a stug with a little micro, go toe to toe with a Panzer 4. Is it a joke? LOL T34/85 is apparently a very good tank. But no one says it "one hit wipe" or elefant penetration; up to a point i think this little medium tank just have too much health and too much firepower with that fuel cost.
Post History of Vaz
Thread: Sovs vs leigs.23 Feb 2017, 18:56 PM
I don't think the leig is much better than any other mortar in the game. It's got a little more range, but it seems like the AOE is smaller. I think people need to invest more in tactics than complaints, there are options. If someone wants to put up a replay to back their claims up it would go a lot further in this kind of debate. In: COH2 Balance |
Thread: OKW need a early anti MG-Spam unit.23 Feb 2017, 18:47 PM
It's nice to see some good thinking in here. This strategy is annoying, but it's far from unbeatable. In: COH2 Balance |
Thread: Sovs vs leigs.23 Feb 2017, 03:45 AM
The ISG was hit pretty hard by the nerf stick in the past and nerfing it any further would take away the only thing OKW has to fight Bofors/mortar pits especially with the cancer commander around. Not to mention the ISG still suffers the shooting at buildings bug. So Tanks don't work against bofors/mortar pit? Walking stuka doesn't work? shreks and raketen against the mortar pit don't work? Light artillery piece doesn't work? Sturmtiger? One of the best things I was told long ago in a balance argument is to use what you call OP. Play British and see if anyone breaks your bofors/mortar combo without an isg. I bet it will happen. One of these threads or both of them are just baseless complaints. There is a thread that OKW can't beat soviet because maxim spam. Now there is a thread that 2x leig beats maxim spam. Where are we going with this? In: COH2 Balance |
Thread: Units got stuck in a fence23 Feb 2017, 03:23 AM
If you haven't played any games since that game, it is still saved in your computer as temp.rec. Can't you just jump the fence again? In: COH2 Bugs |
Thread: 1. instant pin abuser23 Feb 2017, 03:20 AM
I certainly agree with you, my point is that it doesn't help his argument of OKW being unable to deal with maxim spam. I certainly agree that people making balance claims should submit replays and I appreciate the OP doing so. If more people did this then we could tell who just needs some help on tactics and who is bringing up a legit issue. In this case, the OP can improve to better deal with this opponent. In: Replays |
Thread: 1. instant pin abuser22 Feb 2017, 05:48 AM
he did go t1. He got 1 leig and 1 flak(super late because no fuel). Neither was used particularly well. In: Replays |
Thread: 1. instant pin abuser21 Feb 2017, 23:23 PM
Using this replay as an example for a balance argument is pretty bad. You played absolutely horribly. There was no effort flank the MG. Just run straight into their cone and expect to win. Why couldn't you make 2 kubels and use them to to attack outside the cone? You can even see him before he sees you. You got pushed off the map, not because of machine guns, but because your opponent outplayed you. He predicted all your movements and set up in the right place at the right time. Relic can't give you a unit that would save you playing like this. You actually have to try and make some creative maneuvers. How would you deal with this with other factions? Anyone can get locked in to their base for playing badly. Accept responsibility and stop trying to blame balance, this isn't a good example of bad balance. In: Replays |
Thread: OKW vs USF 1on1 balance20 Feb 2017, 01:04 AM
Nano, it sounds like you are suggesting a panzer 2 should be effective against a stuart, is that right? In: COH2 Balance |
Thread: A Stupid Idea for USF20 Feb 2017, 00:55 AM
3 at a time, since you get a squad of 3. If I'm not mistaken, they will spread out to multiple units. The aura heal is better still, so I would prefer using the ambulance over the medics. In: COH2 Gameplay |
Thread: A Stupid Idea for USF19 Feb 2017, 20:44 PM
So you can reinforce from a rear echelon squad? Am I reading this right? Sounds pretty stupid if so. In: COH2 Gameplay |
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