I was literally about to make this thread, some good tips here thanks guys.
I also want to add what my general strategy was so maybe you guys can tell me where I'm going wrong. I've already seen a few things I was doing badly;
Generally I start by building T1 and an MG, I send Pio to cap nearest fuel and wire where appropriate nearby.
I send the MG and first Gren squad to cap the opponent's fuel or push him/harass him.
From there I would usually build a second gren squad and/or MG. I always used to tech up to T2 as fast as possible, which I realise was my mistake now.
I used to basically get bullied off the map by riflemen, grens lose 1v1 and even using MGs wasn't working since opponent would send big groups of riflemen or just let one get suppressed and take his time flanking or smoking with the other.
By the time I got a flame HT out or 222 he would have AT Nades and possible a Stuart and they would die fast.
I'm thinking next time I'm just going to stick to T1 for much longer and pick one fuel point and protect it, only harassing with smaller units instead of vica versa. I think I was trying to play too aggressively.
Doctrine choice might also be an issue, I have been using Mechanised Doctrine (LMG42 HT, Smoke Pots, Spotting Scope, PIV Commander, Howitzer) and Jaeger Infantry Doctrine (Camo, G43, Tactical Movement, Light Arty and Frag bomb) recently.
I love spotting scope+Scout car combo, but it seems like the scout car gets killed really fast.
Jaeger Infantry has camo on MGs which I love love love, but G43s come out far too late. It might be more fun playing with that one when they move G43 to 1CP. |
Maybe this will replace war spoils? You get 'Supply Points' per game and then you can use those to purchase bulletins/commanders etc?
I imagine you can also straight up buy supply points with IRL $$ too. |
I used to use this quite a bit, but haven't played with a doctrine that has it for a while.
I think it's quite useful for the reasons stated above, you can intercept armour, or even just know what you're up against (light/heavy).
It might get some more use if they reduce the Muni cost for it, so it's not competing with the expensive booby traps and various other upgrades.
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I've been playing around with the new Elite Armour Doctrine for OKW, it seems pretty good.
I haven't been getting much use out of the Radar ability (detect vehicles on map), but the HEAT rounds are good to give your PIV's an edge in fights, the commanders give you some useful artillery and the new improved Sturmtiger is a beast.
I'm still trying to figure out the best way to go, I'm thinking only build PIV's until you can get a Sturmtiger to save fuel, and depend on Raketenwerfers instead of Shrecks for AT early on. Save that Munitions for Officers/Artillery/HEAT and self repair, which comes in handy!
The new zero fuel IR Halftrack makes the Sturmtiger more deadly too, since you can spot targets and I believe the 45 range means it can hit enemies before they can see it. Just pick a juicy target (Clusters, weapon Teams, vehicles being repaired etc) and delete them from the Fog of War. Retreat to base and reload while self-repairing. |
Something's cooking...
PC Gamer
They mention Garth Ennis' War Stories series on there. I definitely think forum goers here would LOVE that series and the various stories in it. |
Coh 2 is littered with nonsensical stat values like this. For example combat engineers have a rear armor value of 7.5 
I'm picturing combat engineers running around with frying pans tied to their butts now. |
Yeah it was one of the alpha changes that relic pussied out of this patch. Sturmtiger was supposed to get buffed and put in elite armored while panzer4 ausf Js were buildable.
Buffed Sturmtiger would be interesting.
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On the topic of OKW and US being 'Strong in late game and early game' respectively, was that ever true?
I thought the idea wasn't so much that they were strong early/late so much as OKW focused on fewer, stronger units, but US focused on strength in numbers?
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Relic: "There ain't no British Faction DLC and there never was!" |
Wasn't this planned for the soviets way back before release? |