OMG, MY TIGUR GOT STOPPED BY ZET CUTE LITTLE AT GRENADE :<
GOD FORBID, nerf! soviets op!!1 |
I have the feeling that this post was mainly caused by anger and frustration, and not because of the feel for proper balance for both sides.
Grens do have a hard time, but to say that they struggle vs Conscripts is ridiculous imo. All units need to be used correctly. Also, the Gren LMG is superb vs USF. |
Part of the game is also bullshit based, like the increasing irrelevancy of cover, blob-warfare, instagib crap across the field, units that shouldn't even exist in this game, idiotic RNG, terrible pathing and awful faction design.
Yep, totally... what are you still doing here? |
this would give t2 all it needs though. Lieutenant, MG, M20 with mines, AT gun... why would you even bother with T3 with a Captain, 2 light vehicles and a 480mp howie. T2 would give you a way more solid army. |
Weird, last time i tried just attack move vs top 50 players i got my arse handed over to me..
How come you can?  |
What do the vetted rifles cost? 280mp as usual? |
GOD FORBID |
Relic? Any statement? Nope? Thought so. |
No generalists.
While playing with other factions, i am able to put the fuel i got in my agressive early game play to good use - i can get a generalist tank out to apply further pressure to my opponent.
However, i cant do the same with the OKW. While i really like them in teamgames, i consider them to be weakened in a 1v1 scenario.
I had a game before, where i had the entire map in the early game. I decided to tech to the Flak HT as fast as possible. After i got it, i was able to have an advantage until he got airborne AT guns. Then my advantage ended due to the clunky nature of OKW halftrack.
After that, he continued to get more infantry - Airborne, Lieutenants & Captains, 50cal MG's.
What i really missed in that situation were generalist units. Something like a T34/76. A good all - purpose medium tank you are intent on getting quickly to keep the pressure and the advantage up. But all i had were OKW halftrack or Puma. Luchs or Panther.
Can you understand my point? I felt like i wasnt able to properly apply pressure to my opponent after having a big advantage. Sure i couldve gone for the Luchs. But that on the other hand wouldve been very risky at that stage of the Game.
You only can either choose anti infantry or anti armor. Nothing in between. Nothing like a Panzer 4, T34 or Sherman. And thats why i dont like OKW that much in 1v1's. They are far too specialist dependent. With the resource penalty they already have, losing even one specialist will hurt you alot. And you lose alot of flexibility because you only have specialists.
You are punished for trying to have the incentive with the OKW. You are the passive guy i feel. You are the one who needs to bleed out the allies through constant defense, only to either bleed him to death or to get a monster unit out that he isnt able to counter.
Any thoughts?
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Oh shit, these google results are brutal  |