Kat and PWerfer need to be buffed quickly. I mean, they are so bad right now, i even forgot about their existence. No one, and i cannot stress this enough, no one builds them nowadays. No one playing atleast semi serious. |
Behold guys! i pushed my recent game activity on steam to 160 hours in the past two weeks with afk bot games and here is what i got:
2 commanders: lighting war and spearhead which, surprise, surprise, i already own
1 faceplate i actually did not own
4 super awesome newly implemented victory strikes /sarcasm
a shit load of bulletins, but not a variety of them, no, no, no, 3x reduced recharge on Panzerfüsseliere, 2x walking stuka, 3x puma.... JAGDTIGER DISPATCH REDUCE for when i float like 600 fuel
War spoils? Hell yeah they do spoil the game for me
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As OKW, you get some early anti tank rockets then a quick T2 to a Flack half track, the anti tank rockets can kill early maxims then help fight an early t34.
Did you really just suggest to use AT guns to fight maxims?  |
when you had to pay for commanders people called them P2W commanders
when they drop randomly people complain that its MMO grind
what a bunch of whiners around here, really
i bet they are making a system like we see in Dota 2 or CS GO, which means you will be able to sell and buy CoH2 stuff on steam
in the end you will be able to buy or play to get commander, but for some nolifes that want instant gratification thats just too long
Its pretty frustrating for alot of people. Bulletins, skins etc are fine for me. But when i have to grind for commanders that long and have to rely on pure luck to get those, i'd honestly rather pay. I never whined about purchaseable commanders by the way.
Its just so painful to play and play and play, and to never know when you will get the next bunch of war spoils, and when you actually get some new ones, its useless bulletins and/or duplicates 80% of the time. |
meh, lame. i played germans i yawned and playing without hotkeys and still won.
this is just about as constructive as your fucking thread.
+1 |
I can see now why you defend them so adamantly. They are so easy to use and ridiculously cheap to use. Im just going to keep using them. So im now on your side.
Seems relic will never nerf them so why beat a dead horse. Just going to use them and spam maxims, T3585, or m3 flame, or IS2
Wont ever be using OKW or OH again till sovs get fixed but after several months it seems this will never happen 
So you wont see any complaint threads anymore while i abuse noob mode XD. Its actually fun to rofl stomp germans because i know how hard it is to micro them and you are also fighting a losing battle if the players have equal skill
Playercard please. So everyone can see how talented you are with your favourite factions and the noobmode you like to play. |
Hahahahaha, you basically admitted you are a german only fanboy. A really toxic one too. But it is obvious that you are.
Now, i could play, lets say, Ostheer too and win vs some noobs. Then i could come to these forums and feel great, because i managed to win with a faction i refused to play with earlier. Wow dude, big accomplishment.
Replay or it didnt happen. By the way, care to show us your playercard? We could admire your pro skills then. |
Barrage the building with the Pack Howi. I find it to be quite effective.
"Shit those Sturmpios again!! Its just 2 mins and hes house camping my fuel! Quickly, rush T3!! 80 fuel? Can live with that! And im just floating anyway, 480mp and actual combat units is nothing! DIE STURMPIOS" |
I don't even really care anymore on a "competitive"/"this is important for balance" level. I'm sitting here rubbing my temples at this.
You are the exact same lot that wanted Volley Fire nerfed into the fucking ground, and you got it, and then immediately put up a thread mentioning that Volley Fire was now next to useless.
You know what, okay, let's get theoretical with this shit. Screw the Maxim. Get rid of it; give the Soviets an MG nest with a 4 man crew and an emplaced Maxim (a-la the Vickers nest for the Brits). Boom, gone, Soviet T2 can get...I don't know, a 3 man team with a DP LMG for 280 manpower, just so the Soviets get an 'MG'.
We'll bump Conscripts up to 280 Manpower and make them start off with three Mosin-Nagants, and then they can pay 60 Munitions to get their hands on three more after reaching Vet2. Since 'Ura!' is apparently a game-rending wart on this game's balance, we'll just scrap it from Cons and leave that BS for Penals. They're just supposed to be useless suicide charger infantry anyways, right (Penals, I mean)?
Okay...that leaves the ZiS. Clearly it having utility and the ability to be useful in a faction with very few useful base units is a no-no, so we'll scrap the Arty barrage on it and drop the price down to 270 Manpower, the same as the U.S. M1 57mm. Fine, the ZiS-3 can 3-shot most anything it comes across (iirc) and since I usually build a pair and rarely touch the barrage, this is fine by me. I still get to shove a 76.2mm shell up the chuff of your precious Panzer.
Snipers? Soviets can't have that; no nice things for Ivan! Scrap the second member of each team and give the Sniper the ability to cloak on the move (a-la vCoH), but prevent it from firing unless in some sort of cover (Light, Heavy, Garrison, or, God forbid, Halftrack).
Guards are clearly utter cheese and too easy to spam, so get rid of the DPs. Guards are now the de-facto HHAT-only unit in the Soviet arsenal and will make Guard-centric doctrines even more common! Now Conscripts can order a single DP for 50 Munitions if T2 has been put up and all of the HQ upgrades have been purchased.
Since I'm having a vision of more T-34 obr 1942 QQ (for the laymen among you, that's the T-34/76 with 1942 production turret and the F-34 gun--e.g., the one we have in-game), let's drop the price back to what it was a while ago (e.g., cheap) and drop the penetration of the gun as well, IF...
the SU-76M becomes a PaK on Kettenkrad treads that zips around the battlefield derping everything in it's path (e.g., a tracked ZiS-3). If memory serves, under the latest patch, it IS. Same penetration and damage as the ZiS-3. However, it's a useless mong of a unit in T4, so let's drop it into T3. What's that you say? That makes 4 units in that building?! Le gasp! Okay, drop the M5 Halftrack into T2. I'm not kidding. Scrap my suggestion of the shit 3 man DP team and just replace the now-emplacement only Maxim with the M5 HT (same idea as the SdKfz 251, right?).
Butbutbut, this leaves T4 with only 2 units! Okay, we can now drop the price on T4 in order to address the lack of a 'utilitarian' unit (the SU-76M). Now the Soviets might be able to get their hands on T3 and T4 in a good game.
Are we happy now? Or would we just like to replace everything in the Soviet arsenal with unarmed Conscripts, T-34's that break down as they're spawned in, and NKVD officers that run around the map revealing the location of every Soviet unit whilst killing any Conscripts in range and ordering attacks on the 'traitorous' base of whatever player is controlling the officer, all in one convenient off-map call in?
/rant
/rage
/anger
/why can't you guys just settle the fuck down and stop with the personal insults and blatantfanboisim
/inb4someonetriestomakethispostintomebeinganutterfanboy
EDIT: Take what you will from this post, at least parts of it are serious.
I would pay to see you lads fight the Amis in vCoH, what with their Riflemen -> ATGs -> some sort of armor -> GG builds, or heaven forbid you face SIS strat and I throw five BAR'd riflemen at you after they litter the map with mines from end to end, flank, kill, and steal all of your support weapons, and ride a Sherman up your aft end before the 15 minute mark.
had a good laugh, thanks  |
If the system is currently as broken as it is - why not exploit the heck of it?
I have the feeling Relic is just reading this but not giving a single fuck to tell us whats going on and what they are thinking. And now everyone who doesnt want to grind for duplicate useless bulletins, can use these exploits. Its not cheating, fair enough. |