Yes maybe play the game and get an own opinion thx bye. 
Why do you put an  at the end of nearly every post? Even with after insults? Whats wrong with you? |
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To be honest, i play this game because its COH. I played COH1 for a good while, and i loved it. Then i played COH2, and even if i didnt like it at first and had some breaks, i learned to love it. Im still in love with this franchise. Duplicates are frustrating, yes, but the best way is to simply ignore them. Play for the sake of the game. If you have strong greedy feelings, and you want to get that commander, you actually want to get that commander to play with it. You want to play the game with it, youre not playing to just get the commander.
1v1's are competetive, and i dont mind the Commander system by now. It actually varies the possible matchup's. Back in COH1 it was just 3 doctrines for each faction. And while i love that system and that i would prefer it over the commander system (in some aspects), i like the diversity commanders can bring up. 2v2's are all about teamplay. It was like that in COH1, and the same goes for COH2. Whoever had the slightly more complimentary army in COH1, usually won the game. COH2 is no exception.
3v3's and 4v4's are giant spam fests. This, however, wasnt different in COH1. In fact, i think that COH1 had worse 3v3 / 4v4 maps. Scheldt anyone? The only good one i can think of was Red Ball Express, which i loved to play on.
The Game is fun to me. It may not be fun to you. Relic is trying to attract new players to the game, to keep the franchise growing. Thats what the War spoils are for. And i dont mind.
Im still feeling the greatness of the game, when shit goes down and battles become hectic and one mistake could cost you the game. Relics new way of trying to advertise the game isnt hurting you, or atleast it shouldnt hurt you, because theres no reason to be hurt.
If you cant enjoy the game because of, lets say, War spoils, then youre doing something wrong. I had the pink tinted glasses for COH1 for a good while. I still love COH1, but i enjoy COH2 more. And thats solely my opinion. |
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nein. |
Jadgpanzer is the only decent AT OKW has right now with Puma if your micro is up to the challenge. Remaing fuel should be spent on PzII or Walking Stuka. Anybody tried using Sturmtiger in 1v1?
I used Sturmtigers many times in 1v1. I even got pushed to my base. And 1 Schreck Volk, 1 Ober, Panzerfüs and 1 Sturmtiger killed hordes of inf and armor. I won the game. |
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War spoils are very frustrating at the moment. They may encourage you to play the game longer, but only to for the sake of the drops and not for the sake of the game. And when its finally time and you get another batch of war spoils, its duplicate bulletins and faceplates all over again. I dont even care if its free. If you will put new content into a giant lottery, offer those new items (namely commanders) in the steam store aswell.
The system, as it is currently, is just pissing people off. And when Relic officially confirms that the System is working as intended, even with very obvious issues and problems, its no wonder that people react very frustrated. To the point where they eventually lose the fun aspect when playing the game. Which means less people playing it. Which means a slow death. |
Just a great example of how Relic Half Bakes Everything.
COH1 TOV
Game is released with a terrible campaign and several new multiplayer units which completely destroy any kind of online competitiveness for nearly a year. Things like the Roo spam, or the super pak.
Conclusion: Half Baked.
COH1--->COH2
Commanders are released and initially seem like an amazing opportunity. Relic is quoted several times claiming that each commander is going to be unique and effective in their own right.
Fast forward to now where basically a handful of commanders are useful due to the vast majority of abilities and units being completely neglected in terms of effectiveness. Anyone used ostruppen lately? Or maybe the NKVD disruption tactics?
Conclusion: Half Baked.
COH 2 WFA
Relic scraps the "Pay to Win" model in favor of a "Play for nothing" model that goes from appealing to a small majority of the community to outright pissing off the entire community. The warspoils system makes absolutely no sense when viewed under a microscope. Endless double items,countless useless bulletins, and no access to new content.
Conclusion: Half Baked.
This company is fucking absurd in how little thought and planning they put into anything, yet somehow their is genius in their titles. Just makes you wonder if a dart board and a suit chimp are sitting in the Lead Designer chair...
Pretty much... COH 1 & 2 are amazing games. But what you say is true. I wholeheartedly agree. |
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You cant tell me that 3v3 / 4v4 takes more personal skill than 1v1. You really cant. |
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Dear Lolcake. Please, but really please stop trying to discuss your issues with the game any further. Atleast if you keep going like that.
No one can take you seriously. Many have asked, but you didnt provide your playercard yet. Its kinda weird, because you are trying to argue with win rates and how easy the Allied factions are. One would assume that you would be kind enough to provide your stats in order to further prove your point. |
Good change on the panzergrenadiers,thats all i have to say.They are more useful than ever.
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the balance breaker is the US halftrack. Im for putting it in another tier or..hell i dont know. Its just so difficult to balance it without overnerfing it. It certainly does need to come later. |