-Not sure if the Osttruppen change is enough (it will still arrive at same time the MG42 ends up finish building). And while u float mp for the 2nd one, you are still ahead in squads (say compare it to USF at that point they have 2 Rifles + 1 RE) and at the 107s of the match (it takes 1-2s to pick commander) you only delayed by 7s more or less the 3rd Ostrruppen (while say the USF is still half way through their 3rd Rifle) for a total of 3 Ost + Pio + MG42.
The fuel cost change barely pushes the upgrade later, cause you don't have enough mp (with Ost build) to push it when u have 40f.
-For suggestions which don't go too much further from what is presented:
--Rollback faust requirement back into T1
--PG grenades + Pschreck requires T2. It might not change that much 1v1 but might for other modes (?).
PD: i still like my 0.75 accuracy against suppressed squad change on Kar98s and changes to bunker (putting the cost into the upgrade rather than the vanilla no upg one, which will give room to buff the reinforce one).
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And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
Post History of elchino7
Thread: [Winter Balance Update] OST Feedback27 Nov 2020, 03:09 AM
In: COH2 Balance |
Thread: [Winter Balance Update] USF Feedback27 Nov 2020, 02:40 AM
Quick question: does the Scott benefit from the smoke changes as well? If not it should. Might as well be the time: -Swap Scott with Pak Howie and rework Howie into barrage weapon only? This will give that "indirect late game" firepower to USF? In: COH2 Balance |
Thread: [Winter Balance Update] OKW Feedback27 Nov 2020, 02:34 AM
I'm equally concerned about the mp spent, an aspect which is generally forgotten. In: COH2 Balance |
Thread: [Winter Balance Update] UKF Feedback27 Nov 2020, 02:31 AM
Most changes look good, interesting the mortar one. Will a bolster rework be consider? I mean It is the biggest core issue of the faction and this may be the last chance it can have ? +1 Idea: Make the 5th man optional for IS for no cost (after researching the upgrade) but it occupies 1 weapon slot with say the "scoped" Lee Enfield (which was basically the same as vanilla). (optional) Increase the cost and improve the Bren. Then you have to opt between double Brens at 4 man or 5 man squad with only 1 weapon. MAYBE same principle applying to Royal Engineers. In this way you have more room to adjust the units without been scared of how much they end up scaling when they are able to get the 5th man upgrade. In: COH2 Balance |
Thread: [Winter Balance Update] OKW Feedback27 Nov 2020, 02:20 AM
-Might as well give Volks faust after the truck is built and adjust other light cars accordingly (buffs). -While at first i thought about the sandbag change, i think the new BHQ medic change will completely offset that cause it will give it a huge boost to OKW early game efficiency, in combination with small adjustments to SP as well. -IR HT: i think you could give them Spec ops flares to the unit and free a slot for that commander while giving it a real good use to the unit. -Panzer authorisation: make the upgrade required for the Flak gun to operate, but not necessary to be rebought (if the Flak HQ is destroyed) in order to get tanks. Reduce vision on the Flak HQ. Please for the love of god don't let this go live D: I think there is merit to be concerned about Hetzer but i'm not sure how the Ostwind compares to the timing of the OH one. In: COH2 Balance |
Thread: [Winter Balance Update] SOV Feedback27 Nov 2020, 02:02 AM
Whatever i don't mention i basically agree/i'm fine with it. -M3A1: it's a good direction but i think you might as well give Volks faust after building the first truck and then just consider what can be done to the unit to make it good or reduce/remove the fuel cost. -T3 / T70 / Su76 Why not push some of the cost of the tier towards T4. The only thing that makes the tier scary is the T70 which you are already planning to nerf. The Su76 for it to be really useful needs to shut down light vehicles in the same way the Puma/AEC does for it's timing. Which compared to those, it has a hard time chasing due to manoeuvrability and lack of turret. -Ram Might as well think of giving something else to the T3485. In case of T76 why not swap abilities for starter (cap) and reduce the penalties incurred in the T76 as well? If ram is getting nerf then don't keep the same crits on the T34 such as immobilize/main gun destroyed. Replace if for engine dmg/turret lock. Roll back the increase in pen (i don't think frontal rams should be encouraged) In: COH2 Balance |
Thread: [Winter Balance Update] General Discussion27 Nov 2020, 01:31 AM
Overall good changes with only a few been questionable. In: COH2 Balance |
Thread: Can we please address OKW arty flares in new patch26 Nov 2020, 20:25 PM
oh my lord, how can someone think spec ops flares is OP and not the UKF one, srsly what the hell, they both need to be removed. That's because one is good regardless of mode while the other might be more situational though they are both bad in the way they can't be played around. OKW flares is good because it's on demand vision which enables other offmap to work. UKF flares might not provide vision for say planes or artillery. I'm sure no one but the absolute fanboys would cry if both are changed. In: COH2 Balance |
Thread: Why do volks get sandbags...26 Nov 2020, 20:22 PM
Someone remind me if we have a USF OP thread. If positive, then we have finally assemble the 5 pieces of Exodia. On a serious note, @Boro has the correct answer. In: COH2 Balance |
Thread: Why osttruppen is OP,Conscript is not OP?26 Nov 2020, 19:29 PM
M3 was already a meme unit which was only viable against OKW when they didn't get access to faust and it's even worst nowadays when most people go with a PF commander. I've said before, might as well give Volks a faust when they build the first truck (not deploy) and then just buff the M3 so it gets some purpose and/or alternative the whole tier. In: COH2 Balance |
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