The USF HT is clunky while moving.
The OKW HT is clunky while giving attack orders. IIRC you can no longer bypass the setup animation while giving attack orders (the setup bar on top of it is useless, bugged and misguiding)
So you if you analyse the situation:
-You have a unit which arrives pretty early.
-While it dies like any other HT in 2 hits, it has vet0 smoke.
-While it has smoke, is has a horrible setup mechanic with 0 use on the move.
-It will die to the USF HT even if it's already setup ahead of time.
What if:
Put it behind the medic upgrade.
Let it shoot on the move with HORRIBLE accuracy against infantry. It will be able to suppress like the USF HT and won't be able to get destroyed by clowncars.
Livestreams
|
|
|
29 | ||
|
|
|
15 | ||
|
|
|
12 | ||
|
|
|
11 | ||
|
|
|
8 | ||
|
|
|
3 | ||
|
|
|
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.785132.856+3
- 2.46367.874+5
- 3.14061.697+4
- 4.400212.654+2
- 5.353186.655+2
- 6.327117.736+4
- 7.496320.608-1
- 8.857232.787+4
- 9.736446.623+1
- 10.18851.787+11
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
15
Download
2701
Board Info
536 users are online:
536 guests
0 post in the last 24h
2 posts in the last week
24 posts in the last month
2 posts in the last week
24 posts in the last month
Registered members: 61544
Welcome our newest member, awin68rodeo
Most online: 4501 users on Today, 01:00 AM
Welcome our newest member, awin68rodeo
Most online: 4501 users on Today, 01:00 AM

