
Profile of elchino7
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My controls weren't working
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
And if they were, you were playing dishonorably,
And if you weren't, you were playing without skill,
And if you were, it's not fun to play that way,
And if it is, you only care about winning.
Bible of Scrublord, Psalt 3:16.
Post History of elchino7
Thread: Bulletins revamp28 May 2020, 14:32 PM
Bulletins are useful for Relic. They are there so they can pad the amount of objects available in each drop. In: COH2 Balance |
Thread: Inconsistency vehicle snares28 May 2020, 03:44 AM
Range is fine. I would consider putting all snares at same cd. In: COH2 Balance |
Thread: COH2 Co-op redefined! 27 May 2020, 22:06 PM
Archon mode in SC2 In: COH2 Gameplay |
Thread: Assault Grenadier spam - every, single, game. What gives?27 May 2020, 21:06 PM
Huh, this thread blew up. Check commander loadout. And be ready to adapt and change playtsyle according to what you see. Gren + MG42 Only Grens Pios + MG42 > fast PG Gren + 1 AG AG Osstruppen In: COH2 Balance |
Thread: Assault Grenadier spam - every, single, game. What gives?27 May 2020, 08:21 AM
No. I'll have to explain cause you just want a simplistic generalisation as saying "Gren bad on attack". It seems to me you are avoiding topics you don't like to answer to. Simple questions: 1-Do you think stock grenadiers are fine for anything other than 1v1? 2-Have you check how people are playing with OH through the 2v2 tournament? On 1v1: Let's start by realising the greatest strength for OH on 1v1 is the T2 timing. Against Soviets, Grenadiers stock can match any stock Soviet opening. But why go even if you can pull ahead with doctrinal infantry openings or gamble for a fast T2. Against UKF/USF you can't match 1on1 squads and rather than sitting and playing a long extended T1 opening like old days (3/4 Grens, snipers, MG42) you do the same as with Soviets going for doctrinal opening and transitioning to T2. Osstruppen are not good at attacking, but they will force you to take some time to dislodge them and either you spread your forces or you will be losing map control. In spreading you can use PG/222/FHT to attack lone squads. Grenadiers can push/attack fine, but not doing so in a way that they won't lose map control or spending resources which are better spent at that point in the game on other things (medic, teller, FHT, etc.) In: COH2 Balance |
Thread: Assault Grenadier spam - every, single, game. What gives?26 May 2020, 22:05 PM
The problem has to do with how bad are grenadier at attacking, so people prefer going to AsG or Ostruppen that at least allow map control. If that was the case the would relay at grenadier in tournaments yet as far as I know AsG and Ostru are very common in tournament also. Playing with stock Ostheer units one lucks the pushing power until T4 and even then he might be straggling. Not sure how you interpret that. T2 push is a thing, same when they are able to get a fast Ostwind or once the PIV arrives. IF you don't like doctrinal commander, you go with the Pio transition into T2. Grenadier spam with no follow up is bad in attacking because you are trying to assault and match 1on1 against units which are more expensive and better at that role. The moment you mix up MGs or sniper or you are able to transition into G43/Assault Leader it completely changes the dynamic. In: COH2 Balance |
Thread: Assault Grenadier spam - every, single, game. What gives?26 May 2020, 21:17 PM
You are basically saying the same i said before but deflecting on the point that Grenadiers are effective on (2v2) tournament setup. Just because the most optimal way to play OH on 1v1 is using doctrinal infantry doesn't mean that Grenadiers as a unit is bad. On top of that you have to take into account top players playstyle. Historically some people prefer brute force style of playing (say Von Ansten playing Gren spam with 5 man squads) or "traditional" OH play with MG/Sniper play (Luvnest). In: COH2 Balance |
Thread: KT thread26 May 2020, 20:08 PM
Basically this. KT is fine. Wouldn't mind HEARING people ideas on buffs that doesn't relate to raw offensive or defensive performance. In: COH2 Balance |
Thread: Assault Grenadier spam - every, single, game. What gives?26 May 2020, 19:58 PM
Map control, map control, map control. Fast transition into T2 PG and light vehicles. All that is the most relevant for 1v1. But add a single more player and things change a lot. Once OH doesn't have to spread out thin, they can do fine with just Grens and MG42. https://www.youtube.com/watch?v=h5lY9UfGKYM https://www.youtube.com/playlist?list=PLD1QsLnpWUVHZXPcg4GDfGLOc7-NDjnKk Haven't watch all games but for what i remember it seems that there are 2 main routes. Grenadier spam into 5 man upgrade or LMG42 Grens with Mg/sniper play when using Jaeger armor. In: COH2 Balance |
Thread: Assault Grenadier spam - every, single, game. What gives?26 May 2020, 13:47 PM
Flavour of the month. Assault Grens are more straight forward and easier to use than Osstruppen strats. In: COH2 Balance |
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