
This is why kids should not play COH. Go back to LoL plz.
Thread: Kids playing COH3 Jul 2017, 12:49 PM
![]() This is why kids should not play COH. Go back to LoL plz. In: Replays |
Thread: GCS In Gaming Press1 Jul 2017, 04:18 AM
http://www.gamasutra.com/view/pressreleases/300844/Company_of_Heroes_2_Crowdfunded_Grand_Championship_FinalsLive_from_ESL_this_Saturday.php [This unedited press release is made available courtesy of Gamasutra and its partnership with notable game PR-related resource GamesPress. https://www.pcgamesn.com/company-of-heroes-2/company-of-heroes-2-championship-finals In April this year, 161 backers pledged £6,305 on Kickstarter to fund a Company of Heroes 2 Grand Championship tournament. Tomorrow, July 1, the finals take place. In: GCS Discussion |
Thread: Operation: Fly VonIvan!26 Jun 2017, 17:33 PM
Hey ishtari, donated 20$ as Heino/SturmtigerCobra. In: GCS Discussion |
Thread: COH2 2V2 PRO / AM TOURNAMENT20 Jun 2017, 16:23 PM
and i've been for long time in top 10 as axis or allies in 2v2 and still devm was picked who like never plays 2's They are looking for PR value, not COH2 pigeon Luftwaffe ![]() ![]() In: Lobby |
Thread: 2020 CoH 3 is becoming more real by every day13 Jun 2017, 23:32 PM
I disagree with this part but understand why you believe that. Sometimes bad things have to happen before good things can (for fans). ![]() This was Relic's "Wake Up" call similar to the TW: Rome 2 fan disaster for Creative Assembly. Go watch this video below (by Arch Warhammer) which are pretty much spot on how SEGA Europe will react to this DoW3 failure. CoH3 predictions after 20m. The new Relic team openly confirmed in interviews DoW3 was a game THEY wanted to make (SEGA Europe not so much). SEGA would have preferred a free-to-play MOBA game which was part of the THQ bankruptcy (codename Project Atlas). Relic openly talked about Project Atlas in their recent documentary (DoW2 last stand on steroids). Much of the microtransactions in CoH2 was inspired by FTP Company of Heroes Online and Project Atlas. Relic developing ‘Atlas’ for release in 2014 https://www.pcgamesn.com/relic-developing-atlas-release-2014 Relic also helped supervise the graphic engine for a big Warhammer MMO project created by Vigil. Warhammer 40,000: Dark Millennium which got canceled due to THQ bankruptcy. This graphic engine was also used in Spacemarine. This engine (not Essence) is now owned by Nordic Games (renamed THQ Nordic). ![]() I suspected Relic wanted to delay the 2017 release date and SEGA said no. Total Warhammer 2 have 3½ months preorder (TW Warhammer 1 had 6 months), DoW3 had less than 2 months. Moving a scheduled release date is very expensive and Relic underestimated how much time/money needed to complete the game. With all the money SEGA is making from Total Warhammer I doubt they wanted DoW3 to be terrible for fans. With low player activity and 53% user reviews on Steam (only 42% positive the recent month), this game is dead to SEGA compared to CoH3 and Total Warhammer. Sure steam reviews are biased but they do represent the Warhammer community which SEGA takes very serious because of the big Total Warhammer IP. DoW3 failed because it was not a game made for DoW fans but Relic trying to compete directly with Blizzards wider audience which was pretty narrow-minded and foolish. Hiring pro Blizzard fan @iNcontroLTV to stream DoW3, my god what was Relic thinking? I can almost guarantee CoH3 will be a game made for LOYAL CoH2/CoH1 fans, not Blizzard fans. With CoH3 we can also expect more Relic support to loyal modders/community content creators. This SEGA Europe video below confirms what I have previously said about new CoH modding tools/new SEGA business plan for CoH and Total War/Endless Space etc.. There is no way SEGA would buy Amplitude if they were not interested in more community interactions (look up Amplitude business plan, games2gether). This is what SEGA want for future CoH games. Well before CoH3, we can expect a CoH2 modding update to help preserve its longevity. Notice how John Clark mention RTS games (community maps). Over the past few years, Creative Assembly also has hired Total Wars modders and community content creators. As an example you had CA hiring TW community member Darren. Darren has previous also made youtube content for CoH2. John Clark - (SVP Commercial Publishing) SEGA In: Lobby |
Thread: Trench abuse still possible31 May 2017, 18:00 PM
I think you're right tbh, I share the same view pretty much. When faced with a problem, people don't say "how can I fix this", but instead "how could this happen to me". Good vs Bad Tournament Players: ![]() To further elaborate the point here; Many potential good tournament players are wasting their talent because they don't have and/or listen to good "mentorship" (or honest friends). I don't doubt Paul is a much more talented player than me but obvious lack good mentorship. Many good COH players like him (victim mentality) had the potential to become so much more. Look back at what Romeo (former top caster - King of the hill) said about Paul as they were actual internet friends at one point. It was like watching Lilo & Stitch. Good mentorship + talent = courage to break bad habits and become a better player. As an "eSport" viewer/fan, don't you want to see more high-level COH competition along with good sportsmanship? I sure do. It's sad to watch that some top COH players still behaves like spoiled children that did not get what they wanted for Christmas. If Paul is reading this; you really need to stop hanging out with bad people and become more honest with yourself. Flattering egos are usual a red flag that you are dealing with some dishonest people. Honest mentors are a gift that should not be taken for granted. Knowledge is power (no pain, no gain), ignorance is not. In: Replays |
Thread: Trench abuse still possible27 May 2017, 23:33 PM
You won with 418 VPs remaining. In fact, Paula was doing much better UNTIL he built the two mortar pits, wasting 800mp and ensuring his defeat. Sorry if I sound cynical/judgemental; Both Paula and Donnie share the same line of thought; "logic" based on emotions (professional victims), not correctness (becoming the observer with personal introspection). "Professional Victims": ![]() Nowadays with millennials growing up, it's much easier (trendy) to deflect blame than looking into your own mirror. Honestly is courage. ![]() Clint Eastwood got it right; We are "The pussy generation" that has not been taught to live courageously. Fear today defeats more people than standing WW2 armies. In: Replays |
Thread: Facebook expands CSGO eSports coverage26 May 2017, 20:03 PM
CS: GO eSports just keep growing bigger. Sure Asia with league of legends has the viewers, but the western audience still has the money. Facebook expands eSports coverage with ESL partnership (Thursday 18th May 2017) http://www.gamesindustry.biz/articles/2017-05-18-facebook-expands-esports-coverage-with-esl-partnership?es_p=4242863 CS:GO surpassed League of Legends in total prize money for the first time this year https://dotesports.com/business/largest-prize-pools-esports-games-2016-4179 CS:GO will be a bigger esport than League of Legends by the end of 2016 https://esportsobserver.com/csgo-will-be-a-bigger-esport-than-league-of-legends-by-the-end-of-2016/ Dota 2 and Counter-Strike: Global Offensive are bigger than Steam was two years ago, and they're still growing... https://www.pcgamesn.com/dota-2/dota-2-and-counter-strike-global-offensive-are-bigger-than-steam-was-two-years-ago-and-theyre-still-growing ![]() In: Other Games |
Thread: CoH2 vs DoW3 players comparison24 May 2017, 22:31 PM
Please guys, lets back to the topic. COH1 will soon beat DoW3 ![]() http://steamcharts.com/cmp/228200,285190#48h In: Lobby |
Thread: CoH2 vs DoW3 players comparison18 May 2017, 21:42 PM
+1 Good analogy. I remember that movie. Here is one clip that backs up what your saying; ![]() Even EA started to figure this out a few years ago. How Electronic Arts stopped being the worst company in America https://www.cnet.com/news/how-electronic-arts-stopped-being-the-worst-company-in-america/ *SNIP*Five months after taking over, on February 12, 2014, Wilson gathered 146 of the company's top leaders at EA's headquarters. Together with Gabrielle Toledano, EA's chief talent officer, Wilson hatched a plan to help them understand why so many customers were unhappy. Current Nexon CEO (big asian free-to-play publisher) about EA leadership and false dichotomy in the gaming business; http://www.gamesindustry.biz/articles/2014-06-17-nexon-ceo-precious-little-good-art-coming-out-of-industry "Back at EA, I used to get lectured by business development people about how we have to have a portfolio strategy of games, because we have no idea what's going to do well. I said, 'You have no idea what's going to do well because you're not a gamer and you don't care about games. You have no confidence in your ability to make good games.' How did we let our industry get taken over by the BD people? I was a BD person at the time, but at least I played games," he remarked. In: Lobby |
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