I think Relic is overdoing themselves, or Sega is overdoing them.
So you have:
Dynamic campaign
linear campaign with story sequences
4 factions
MP for 1v1 2v2 3v3 4v4
Map refining, balance refining
a new Engine
Bugs, glitches, visual errors etc.
and that all in 4 months
Why isn't SEGA giving them more time?
I'm afraid!
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