Profile of pigsoup
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Playercard of Bo-Bobby Lion  | ||||||||||||||||
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			Post History of pigsoup
							Thread: WW2 Daily Pic23 Apr 2015, 17:54 PM
						 
						great footage. dont know what they are saying but soundtrack is awesome too  In: The Library  | 
							Thread: assault engineers23 Apr 2015, 08:06 AM
						 
						agree with gdot and other ppl who thinks ass engis are fine.  it is relatively hard unit to use imo. i like that. no units should be as no brainer as volk shreck, pre patch obers, guard ptrs+dp, para m1919 etc etc.  In: COH2 Gameplay  | 
							Thread: Lets Make: A New UI23 Apr 2015, 08:01 AM
						 
						make UI take less resources so the game runs better.   In: Lobby  | 
							Thread: WW2 Daily Pic22 Apr 2015, 16:38 PM
						 
						epic.  In: The Library  | 
							Thread: Riflenades vs. Maxims22 Apr 2015, 16:02 PM
						 
						maxim spam? that's so 2013.  In: COH2 Balance  | 
							Thread: Is it possible to remove all HUD features?22 Apr 2015, 05:15 AM
						 
						control + u turns off all ui in replay mode. except UIs like oorah and healing.   In: COH2 Gameplay  | 
							Thread: Lemon&Ciez - Super Intense 2v222 Apr 2015, 01:58 AM
						 
						ciez back? next patch gonna be gud?  In: Replays  | 
							Thread: Conversion abilities destroy flow21 Apr 2015, 16:56 PM
						 
						Resource conversion abilities would be fine if they had actual counterplay. Fuel caches can be killed, luft supply can be pressured/stolen, lend lease can be shot down, soviet industry halves manpower, OKW conversion isn't 100% efficient, and relies on the OKW player actually holding enough points to make it a meaningful increase. The problem with CAS is that not only is the fuel -> muni conversion instant, it also has 100% efficiency and comes in a doctrine stacked with plane callins that cannot be shot down until after the plane shoots its payload. wise words.  In: COH2 Balance  | 
							Thread: Mud Tech20 Apr 2015, 10:15 AM
						 
						my map entry points - not map point entry player, is not staying as player's. i keep assigning them to each players, but whenever i save, they just go back to the world's. any help? maybe i messed up something in "Teams..."? i copied them over from my 2v2 map that works so i dont think that is it but i have no other clues. solved. thx to mirage.357  | 
							Thread: Slight M15 Fix19 Apr 2015, 22:34 PM
						 
						
 it might be a problem, but just click on the target and press stop. the unit still keeps the target priority. dont really have problem with this at ALL. you knob.  In: COH2 Balance  | 
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