Isn't PTRS rifle working a bit like a sniper rifle one shooting models with each shot? I know Guards was doing this on regular basis.
That's just an observation, I might be wrong here, hence the question.
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Thread: Need information on concripts12 Sep 2014, 08:59 AM
In: COH2 Gameplay |
Thread: Conscripts post 9/9 patch11 Sep 2014, 21:26 PM
That's how they are suppossed to be used. That's how we're using them before Maxims got buffed and that's how I have always used them as I hate cheesy tactics and never built more than two HMG squads. Now people are using this excuse that as SU player you're forced to spam Maxims but that's not true. Soviet combined arms are as potent as OH ones. People are simply using strats that will bring them victory with minimal effort. In: COH2 Balance |
Thread: Stormpioneers post patch11 Sep 2014, 10:21 AM
Surely I'm not the only one who sees that it is 100% WRONG that the Sturmpioneer which is a 320 mp unit cannot reach maximum damage outside of punching distance right? Sturmpioneer's optimal range is mid range also they need to stand still. From what you're being saying you're using them wrong. DPS adjustment was needed so it's a good thing. I know you can't wreck early game units anymore but hey, this game supposed to be equally balanced for all the factions so tough luck. From my experience they're not as bad as you're saying. Also Assault Engineers are more like Fallschirmjäger rather than Sturmpioneers so your comparison is a bit off target. In: COH2 Balance |
Thread: Stormpioneers post patch11 Sep 2014, 09:35 AM
Overall I think SP change was a good one. In: COH2 Balance |
Thread: Patch September 9th, 201410 Sep 2014, 21:42 PM
2014, Ostheer dissapears from the game, OKW is now 100% axis forces I still play OH and still prefer them over OKW. Same goes for Soviet and US tbh. In: Lobby |
Thread: Rifle blobs10 Sep 2014, 15:36 PM
While playing I had an impression that it is completely opposite. Good placed and supported HMG can stop blob almost every time and somehow my MG4s seem to gain Vet levels like crazy. In: COH2 Gameplay |
Thread: Close the Pocket10 Sep 2014, 12:59 PM
A bit of an off topic but I have to reply. Sorry, but no. Unless coffee is instant (which I don't consider to classify as a coffee) you can't brew it without using boiling water and boiling water is 100 degree Celsius or whatever crazy unit you're using in US. This cause only shows how absurd US law system has become with all those insurance and patent claims. It looks like common sense is long forgotten in this country. Obviously that's not the case and what we can see here is smart people exploiting the system and the lack of adjustment from jurisdiction or government. Also third degree burn are caused by temperature much higher than that of boiling water, and for obvious reasons water can't go higher than 100 C. Third degree burns involves changes to the tissue structure and its carbonization (charring) mostly caused by open flame. In: COH2 Gameplay |
Thread: Ninja changes for 9.9 patch10 Sep 2014, 12:46 PM
Sorry, I missed word "received" completely. That's a buff for Soviet weapon teams. WTF? Edit: I'm pretty sure that was unintentional and will be fixed pretty soon. In: COH2 Balance |
Thread: Stormpioneers post patch10 Sep 2014, 10:35 AM
Use cover to close in. They still rape things when played properly. In: COH2 Balance |
Thread: Ninja changes for 9.9 patch10 Sep 2014, 10:27 AM
Could be that this accuracy changes is Relic's answer to Soviet weapon teams problem aka. Maxim spam? In: COH2 Balance |
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