I am a stupid okw/wehrmacht fanboy and don't have any arguments, so let me cry a little here and a little there and insult anyone who doesn't agree
ya whatever.
I will simply lol at anyone expecting such a change to a 2 year old general use infantry.
Equally possible are pershing for USF, IS-3 for soviets or ober nerf for OKW.
Thread: Soviets - A core faction discussion15 Jul 2014, 21:58 PM
I am a stupid okw/wehrmacht fanboy and don't have any arguments, so let me cry a little here and a little there and insult anyone who doesn't agree ya whatever. In: COH2 Balance |
Thread: Soviets - A core faction discussion15 Jul 2014, 20:35 PM
so what? the dmg is per entity, soviet squads have more entities. German squads need higher dps to compensate the health pool of 6 man squads simple logic In: COH2 Balance |
Thread: US Forces AA13 Jul 2014, 18:16 PM
It has 320 health points as the okw flak halkftrack, so it takes 2 shots from the 160 damage dealing Jp4, if it survives the 2nd hit, it is just RNG, In: COH2 Balance |
Thread: Relief Infantry Guide Replay12 Jul 2014, 20:03 PM
Not the best match i've ever played, but pretty much shows the point of relief infantry. Both opponents are top 100 2v2. In: Replays |
Thread: Relief Infantry Guide12 Jul 2014, 13:13 PM
Thanks to James for rewritting and editting my crappy original text. And thanks to Ohme for the illustration. Here a replay for those interested in how it can look in action. would be cool if some one could cast it ![]() In: Guides |
Thread: Osttruppen win le Match9 Jul 2014, 21:06 PM
Just a noob match with relief infantry for fun, wait they fucking tunred the match ![]() In: Replays |
Thread: Company of heroes 1>COH2?7 Jul 2014, 17:15 PM
750 hours logged in CoH1, about 200 so far in CoH2. In my opinion no lobbies is what made coh2 so enjoyable for me. because in coh1... ... 40% of all lobbies were Hochwald Gap ... another 40% were sheldt ... you were kicked from lobbies because you were too good or you were too bad. ... you had to wait up to 30 mins to start a game via lobbies, because the host was afk or constantly kicked players who weren't "good" enough for his team. In: Lobby |
Thread: COH2, The CoD of RTS genre7 Jul 2014, 11:51 AM
I totally disagree with you here. I am playing the CoH series since its release in 2006. And when i think of Coh 1 following things come to my mind. Sniper spam, Airborne /inf spam ( Rangers, Grens (medic bunker)) annoying british blobs Arty spam, calliopes + british arty teriible maps like sheldt and hochwald gap, which where played 24/7 by the majority In: COH2 Gameplay |
Thread: How to utilize relief infantry :P1 Jul 2014, 22:59 PM
A funny 2v2 with "some" Osttruppen. "You need canonfodder?" yes i did ![]() In: Replays |
Thread: OKW Economy.29 Jun 2014, 09:13 AM
1. OKW is meant to be ressource starved it's how they are designed. 2. Tech costs are much lower compared to other factions -> Even with reduced income. Your 1st tank e.g. JP4 comes at the same time as a t34. (if you don't waste fuel on other stuff) 3. As OKW you will have overall less vehicles, but they can reach 5 levels of veterancy to compensate this, so unit preservation is very important. In: COH2 Balance |
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cblanco ★
보드카 중대
VonManteuffel
Heartless Jäger
Germany