Porygon lose with OP allies ? Kappa
Wut?

Thread: 2v2 with Porygon, Epic Match2 Jul 2015, 22:28 PM
In: Replays |
Thread: Ostheer HMG too strong now2 Jul 2015, 21:43 PM
You always need to play evasively before you have this blob. If you just know only a bit of COH1 stop embarrassing yourself. In: COH2 Balance |
Thread: Ostheer HMG too strong now2 Jul 2015, 21:39 PM
Rifles are only considered strong after vet 1 with BAR, in early game, lol And it is NOT hard to win Rifles with only Volksspam, good micro and positioning required though. I didn't say US was weak. Their fluid flanking action (or guerrilla style vs PE) is strong and fun. In: COH2 Balance |
Thread: Ostheer HMG too strong now2 Jul 2015, 21:28 PM
People that say "just flank it" clearly have no idea either about how COH 1 USA worked, or how COH 2 USF is different from US in COH 2. Stop reading from here. In: COH2 Balance |
Thread: Ostheer HMG too strong now2 Jul 2015, 20:27 PM
Coh1 is not a valid example at all. Cheap rifles, 3 man hmg teams, and let's not forget Volks early game. How do 270 Rifles with 27 reinforcing, and ultra-high upkeep, being cheap? In: COH2 Balance |
Thread: Ostheer HMG too strong now2 Jul 2015, 20:21 PM
Panzerwerfers decimate blobs better than the Katy, because you get 10 rockets on target in 1 volley, vs the Katys 4-8 before the blob has retreated out of the target zone. Thanks for the joke. In: COH2 Balance |
Thread: Ostheer HMG too strong now2 Jul 2015, 00:29 AM
I don't mind if it is made to traditional MG style. But have an ultra fast pickup, rotate, setup, and 6 men, with good arc of fire, is FUCK NO. More funny of that WW1, most heavy and clumsy MG, having the highest mobility. Soviet have enough crazy cheesy, anti-blob gimmick. They don't need more. In: COH2 Balance |
Thread: Ostheer HMG too strong now1 Jul 2015, 22:38 PM
Maxim aren't defensive weapon like MG42, it is used for offensive, to support your guys behind, therefore it has ultra fast pickup, rotate, set up and narrow arc of fire. Works wonder when following a cons riot and pinning grens when they need. Using them like MG42 just asking for getting wipe. In: COH2 Balance |
Thread: Going Double Wehrmacht 1 Jul 2015, 22:32 PM
Muni exist for use, not saving up for fap. ![]() In: COH2 Gameplay |
Thread: Ostheer HMG too strong now1 Jul 2015, 21:10 PM
This thread is quite entertaining. By all the complaining here you'd think COH1 was unplayable because people actually had to flank. There was no smoke from the gods, or oorah on non doc inf, or flamer rifleman, or any of that crap. Yes if you blob 4 rifles into 1 MG your 4 rifles SHOULD NOT win the engagement. Spread out 4 rifles and flank and you will win easily. Just because your 4 rifles cost 5X more than 1 MG doesnt mean squat. If you play like a scrub you should get whooped like one and obviously too many scrubs got used to climbing the ladders with a crutch under both arms. This. End of the thread. In: COH2 Balance |