How you use your kubel will change depending on faction and unit. Against conscripts and rifleman since they are slower firing you can inflict some bleed. IS kind of depends since they are long range focused they can reduce some bleed while they get the universal carrier to fight back. Penals actually do quite well vs kubel due to their SVT firing a bit faster/6man and scout car will be out shortly to chase you down.
Also how would you describe your infantry play are you aggressive or passive. IF your a bit passive JLI work great since they are long range units that can do good crit damage. Your kubel and VG will help get more criticals allowing them to pay off quickly. For more aggressive play you can try VG with MP40 back up by the OPEL blitz truck. You can keep your pushes going longer while your kubel at VET1 can use detection mode to give you a heads up on where to attack/defend.
Profile of rumartinez89
Avatar Area
Posts: 611
General Information
Signature
Post History of rumartinez89
Thread: Looking for 3v3 Axis Strategy31 May 2022, 13:26 PM
In: Lobby |
Thread: OP vs ez mode?31 May 2022, 12:32 PM
every faction has brain dead tactics like blobbing and Mg spam etc, its not something thats unique to axis. I dont agree with your statement saying axis squads are more forgiving because axis usually have smaller squad sizes, making them more venerable to being wiped. The whole weakness to being wiped really only applies to explosives. Grens are a Long range focused squad that gets an LMG upgrade that makes it hard as hell to dislodge without taking loses. Yes they might have a smaller squad but since should be fighting at max range they shouldn't be getting wiped on chase. Therefore infantry VET is easier to preserve compared to Rifleman that are more expensive upfront and cost quite a bit to have them fully upgraded with grenades and bars/zooks. As for VG, they are designed to be supplanted by Obers which are probably the best AI unit in the game. They are literally Grens on steroids while able to fire on the move. Due to their insane RA the only thing they are truly weak to are explosives. SMG squads can beat them up close but using 2 equally skilled players, the Ober player will cause model drops on assaulting squad or retreat instantly to not risk losing unit. Also some of the tools are better on Axis infantry compared to Allies due to squad size differences. This also helps reduce micro allowing for worse player to compete with a better player. For example most axis cloak allows some movement without losing cover. For brits to have that commando spawn with just 3 units, airborne Guards only cloak when stationary and have to fire first to even get damage bonus. USF doesn't even have an assaulting cloak unit, all of theirs are long range or AT focused for Recon PARAs. In: COH2 Balance |
Thread: truly epic game31 May 2022, 11:58 AM
so much destruction. great game . close one with lot of back and forth action You guys a team? That center mortar pit really messed them up early game they committed everything to destroying it. VET3 KV2 and Centaur put in work, the guy with the panthers started to play so scared as the game went on GG In: Replays |
Thread: Penal satchels for everyone31 May 2022, 11:00 AM
Bad start for me, lost sniper after only 3 kills like a chump. Pivoted helped ally with penals until my clown car got going, got to wipes and lots of infantry damage. Saw mechanized was down so made both Penals upgrade with PTRS. Was able to shut down luchs pretty quick and pretty much starting satcheling everything I could once I got mother russia. Got a wipe, with B4, lost KV1 for being overly aggressive. Ally did great job with his IS2 he actually got a few wipes with it. Both allies came in clutch with max range Pen on AT guns. Not a technical game but pretty fun. In: Replays |
Thread: Looking for 3v3 Axis Strategy30 May 2022, 21:39 PM
Try posting a match. I don't play OKW online anymore but I find Pf to be a pain in the ass to deal with. For your build I suggest building the Kubel first to cap as much as possible quickly. If you go with PF you have early snare for scout car/brit car. Maybe something like kubel/VG/ 2PF. Try to throw down as much sandbags as you can with volks to help out your PF until you get your G43 upgrade. In: Lobby |
Thread: Looking for 3v3 Allies Strategies27 May 2022, 12:30 PM
While the number itself isn't expensive the overall package is. They have no way to build cover which most other mainlines can stock or doctrinally. Also they end up with a Target size of .77 which not bad but not great either. Against an Ober squad they will drop quickly while not doing proportional model drops, most will argue that To the last man should help but Obers do to much damage for their Vet1 ability to really help out. Agree with the 7 man cons - they have better RA, can lay sandbags to further help against Obers, get a cooldown bonus while in cover while receiving exp buff to quickly get VET. Penals also get exp buff but late game your phasing them out so not really useful. In: Lobby |
Thread: Looking for 3v3 Allies Strategies27 May 2022, 10:58 AM
That is by design were Penals are meant to drop off. They have great stats and VET but since they don't have utility or weapon upgrade they fall off late game. If your Penal squad gets wiped late game it is better to replace with conscript squad so you can lay down a few sandbags and merge in with your Penals. Also you should be spamming mines as much as possible if Obers lose a model or 2, the opponent will be quick to retreat. To give better advice or pointers you should post a game. Also what commanders have you been using? In: Lobby |
Thread: Looking for 3v3 Allies Strategies26 May 2022, 21:49 PM
Yes, they are 290. In 1v1 it is probably better to get the 2nd engineer to build T1 while 1st caps but if you are playing 3v3 with friends I would suggest building T1, Penal then scout car. You should have enough gas and MP to build the car right when Penal finishes. The other thing is MG spam can shut T1 down pretty easily. IF you see no grens clown car can do good however snipers are more consistent but Micro-intensive In: Lobby |
Thread: Slowly grinded them out and they dropped 1 by 126 May 2022, 21:45 PM
Captured opposing gas, however we got behind due to constantly losing our gas. Sniper play started slow got almost 40 kills by end of match. Assaulted the middle building with MG, my Airborne Guards wiped MG, Gren then crewed MG. Helped USF steal a LEIG which he made use of through out the game, brit held on with his valentine. They got their tanks first but they were scared to commit and we punished mistakes. Game slowly snowballed once our arty started to pound away. They dropped one by one. Airborne guards got 45kills and several wipes, pretty proud of that. In: Replays |
Thread: USF Pathfinder spam is too efficient (2v2)26 May 2022, 20:25 PM
Please be my guest and choose whatever option that suits you. It's not like the first time Lelic doing overnerfing What you think about making them similar to Jaeger command squad/commissar. Only one can be called in, CP0 but on a large cooldown so it is built at the same time as 3rd Rifleman. Make it a 5 man squad with carbines replaced with Ranger guns, IR pathfinders could keep the carbines. That way each one has its own play style. In: COH2 Balance |
887780887776887773887770887761887694887690887676887674887670
Latest replays uploaded by rumartinez89
Livestreams
|
|
|
1236 | ||
|
|
|
10 | ||
|
|
|
1 |
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.73132660.733+28
- 2.1636563.744+2
- 3.656262.715+4
- 4.2169568.792-1
- 5.482263.647-1
- 6.35473.829+10
- 7.756348.685+4
- 8.27370.796+3
- 9.255121.678+4
- 10.18957.768+3
- 1.1189574.674+14
- 2.26680.769+10
- 3.318137.699-1
- 4.556180.755+5
- 5.343111.756+2
- 6.2505998.715+13
- 7.19141159.623+1
- 8.424264.616+2
- 9.544350.609-2
- 10.397166.705+3
- 1.726384.654+18
- 2.940384.710-1
- 3.516276.652+7
- 4.722486.598+5
- 5.603371.619+1
- 6.23985.738-1
- 7.20994.690+12
- 8.538379.587+5
- 9.527226.700+4
- 10.1115441.717+4
- 1.798369.684+2
- 2.642273.702+1
- 3.10244.699+1
- 4.1410811.635+14
- 5.966263.786+1
- 6.490169.744+6
- 7.1002567.639-2
- 8.30242128.587+2
- 9.15155.733+3
- 10.285269.514+1
- 1.976375.722+19
- 2.687.907+30
- 3.36341284.739+11
- 4.1415452.758+10
- 5.12710.927+12
- 6.11025.815+11
- 7.597294.670+1
- 8.428180.704+1
- 9.717235.753+1
- 10.22864.781+2
- 1.355193.648+17
- 2.289118.710+7
- 3.445196.694+2
- 4.665459.592+4
- 5.1450769.653+2
- 6.925464.666+2
- 7.343152.693+11
- 8.646382.628-1
- 9.398184.684+11
- 10.12154.691+6
- 1.12038.759+2
- 2.17789.665+1
- 3.392267.595-2
- 4.566293.659+3
- 5.25301563.618+1
- 6.794343.698+2
- 7.186112.624+6
- 8.329250.568+1
- 9.844489.633+5
- 10.376243.607+1
- 1.23762.793+2
- 2.456239.656+5
- 3.1000560.641+4
- 4.202136.598-1
- 5.9627.780-1
- 6.179172.510-1
- 7.631469.574-3
- 8.663443.599+4
- 9.386346.527+3
- 10.123103.544-5
- 1.80663002.729+7
- 2.1482562.725+4
- 3.1008452.690+7
- 4.635268.703-1
- 5.806227.780+13
- 6.20572.740+9
- 7.5714.803+3
- 8.351137.719+5
- 9.251129.661+3
- 10.425248.632+7
- 1.20001351.597+1
- 2.19758.773+1
- 3.2408766.759+12
- 4.32191890.630+9
- 5.244123.665+8
- 6.1034485.681+9
- 7.23963.791+2
- 8.724324.691+2
- 9.942607.608+1
- 10.507328.607+2
- 1.1081574.653-1
- 2.8324.776-2
- 3.25593.733+11
- 4.927321.743-1
- 5.405233.635+5
- 6.15549.760+3
- 7.18085.679-1
- 8.570361.612+1
- 9.1333902.596+2
- 10.15273.676-1
- 1.1107488.694+14
- 2.439398.524-1
- 3.918549.626+10
- 4.29886.776+13
- 5.19443.819+19
- 6.236108.686+6
- 7.21251520.583+4
- 8.699371.653+2
- 9.35902038.638+5
- 10.41762086.667+6
- 1.1001221.819+62
- 2.2002668.750+16
- 3.582172.772+24
- 4.540196.734+3
- 5.23157.802+6
- 6.410168.709+6
- 7.34794.787+3
- 8.693125.847+6
- 9.14641.781+4
- 10.19952.793+18
- 1.349120.744-2
- 2.17549.781-1
- 3.268120.691+9
- 4.1196495.707-1
- 5.286108.726+9
- 6.271140.659+2
- 7.589231.718+10
- 8.19678.715+3
- 9.28041504.651+2
- 10.435230.654+5
- 1.289162.641-1
- 2.310165.653+3
- 3.38522397.616-1
- 4.7935.693+11
- 5.1315797.623+2
- 6.4916.754+1
- 7.19991.686-1
- 8.484212.695-2
- 9.1051561.652-3
- 10.446299.599+4
- 1.211145.593-1
- 2.1058778.576+8
- 3.16077.675+12
- 4.442435.504-1
- 5.20695.684+1
- 6.4122.651+2
- 7.12128.812+4
- 8.552370.599+1
- 9.541373.592+2
- 10.17280.683+4
- 1.1150404.740+22
- 2.48870.875+12
- 3.575354.619+10
- 4.23960.799+5
- 5.14869.682+1
- 6.455230.664+3
- 7.385200.658+1
- 8.549366.600-1
- 9.351124.739+5
- 10.1427786.645-3
- 1.565256.688-1
- 2.320109.746+1
- 3.513220.700+5
- 4.451232.660+12
- 5.23051194.659+3
- 6.798405.663+6
- 7.606317.657+31
- 8.219119.648+1
- 9.14069.670-1
- 10.294118.714+4
- 1.252113.690+14
- 2.898328.732+11
- 3.684196.777+1
- 4.365207.638+1
- 5.19389.684+1
- 6.423283.599+1
- 7.17498.640+5
- 8.37264.853+2
- 9.12637.773-1
- 10.8242.661+5
- 1.421263.615-1
- 2.314204.606+1
- 3.483231.676-1
- 4.11534.772+4
- 5.20381765.536+2
- 6.14163.691+3
- 7.569448.559+7
- 8.14351375.511+1
- 9.435354.551+5
- 10.339268.558-4
Data provided by
Relic Entertainment
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
18
Download
3342
uploaded by XXxxHeartlessxxXX


rumartinez89