COH3 probably already has its weapon upgrade system built but I was wondering what you guys thought about upgrades keeping the same weapon but adding a suppressor/sight/automatic variant?
Using COH2 units
Grens Kar98 stock decent at all ranges
add suppressor unit gains camo/camo bonus but loses long range damage
or
Add sight unit gain increased long range damage(maybe pathfinder type crit) but loses short range
Soviet SVT stock decent all ranges
AVT upgrade good short range but heavy drop off at range
or
Add sight unit gain increased long range damage(maybe pathfinder type crit) but loses short range
And so on for each main line, goal being to add different play styles while making it easier to balance Squad as a whole instead of having 1/2 models that do most of the damage. Keep that style to elite units.
Also if you have your own examples post them.
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