I heard American tank crews can exit and enter their tanks at will, but I haven't read that in any of the articles. Is it true? What purpose does that serve? (File this question under "Sherman" so it's NDA safe!)
I really hope that I don't accidentally cross a line, but I believe this one is covered by the faction vision statements so I'll just post that:
US Forces
This army should have a definite character, one defined by the experience of the US/AEF army during the middle part of the European campaign and later.
· An Army that bent, but didn’t break. While they had occasional tactical losses, they were flexible and we able to blunt most attacks.
Like most of the Western militaries opposing the Germans, it used the strategy of applying the maximum firepower and the minimum infantry. However, their infantry were versatile and armed with good rifles that gave the individual soldier excellent firepower.
The US Forces were not ‘advantaged’ with heavy tanks. There is absolutely no equivalent to Tigers, King Tigers, Jagdtigers. This is an intended asymmetrical element that matches history.
· Their forces can create a feeling of ad hoc defense – -redacted- troops called into combat can help with defenses and manning captured weapons.
· The entire Force is intended to be flexible and mobile.
Army Features
Crew Disembark
USF Vehicles can disembark their vehicles to repair, capture, and carry around Veterancy from one vehicle to another.
Weapon Racks
All US Forces Infantry can equip powerful new weapons by interacting with the weapon racks at the base. BAR LMGs, bazookas, and other weapons can be picked up creating versatile squad loadouts.
New Paradrop System
USF have access to Paratroopers and Paradropped weapons via Commander selection. Players can Paradrop into the Fog of War now, but with an increased and added risk of drifting and possibly landing on trees and buildings. Paratroopers are a high risk, high reward element.