Profile of undostrescuatro
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Post History of undostrescuatro
Thread: relic is streaming today (balance changes)8 Oct 2013, 16:25 PM
lets see...... In: COH2 Gameplay |
Thread: Ostruppen seriously8 Oct 2013, 16:17 PM
http://www.coh2.org/replays/8980/here-s-what-your-fun-patch-has-done. lol gota check the replay just because of those comments. what did they do they trenched in front of your base? i kinda agree with dave. i havent been playing the game lately. i want to like the game but the game is not making me like it. In: COH2 Balance |
Thread: Weekly challenge #18 Oct 2013, 01:39 AM
I stopped doing it when I created Weekly Challenge #4 and didn't even get 1 reply on it lol. i think it was because it was restricted to replays. in here i hope for tips tricks and even screenshots widening the spectrum of material that can be submited. for my first aditions i will upload 2 screenshots. sandbags are like honey to those german bees, there is a way to turn that honey into a deathtrap, and it only cost 30 munitions ![]() in this case, its a specific place in misnk poket, a good mgnest in this place guards both entrances to the point and leaves you a secured flanking path against infantry. put a mine on the enemy side to sweeten the deal. ![]() and a small trick a lesson i learned the hard way: never build mines near barb-wire if an engineer comes with a kit to cut it he also have the gear to detect the mine. you will end up loosing both. In: Strategy Desk |
Thread: Weekly challenge #18 Oct 2013, 01:30 AM
Soldiers win battles, engineers win wars. in spirit of the old forgotten and shortly lived weekend challenges, i bring you a new version, weekly challenges. this week challenges is about engineering, buildings mines and barb wire, use them to win battles and engagements, and make your engineers do something besides capping and fixing tanks. what i want from you! ![]() anything from tips, tricks, screenshots, short videos and replays involving good use of player built structures and mines. the point is to fill this tread with as much content as possible, it can be simple, for this ideas are for new and veteran players alike. you can give general examples or map specific ones. i will be waiting for your subbmisions Bnepea! a small guide on how to link replays Code
In: Strategy Desk |
Thread: German Tank - spam 7 Oct 2013, 23:25 PM
i do use call in tanks, and the thing about having less infantry, well, unless you have lost a lot of squads is mostly an illusion. i think Russians will have more infantry than germans. and if they do they will pay because t34 is good for dealing with infantry. the same as t70. i think you have to prepare for tanks since that is the stronger point of the german. |
Thread: Panthers require a speed nerf7 Oct 2013, 22:32 PM
you know this got me thinking spam is the new op. i never needed more than 1 or 2 to beat Germans. the same happens with panthers not more than 2 needed. yet people still call it spam. also, why do you answers his posts. to this point i dont know what the 2 post above you say. In: COH2 Balance |
Thread: Ostruppen seriously7 Oct 2013, 21:06 PM
Someone from Relic please tell me that trench capping is a bug. You cannot be serious if not. What I mean by trench capping, is units in a trench on a point, can cap that point. it makes me wonder if you can hold a point with a unit in a bunker. on a side note. russians can totally sandbagcap ![]() In: COH2 Balance |
Thread: Panthers require a speed nerf7 Oct 2013, 20:41 PM
i think the main problem is that the nerfs were progresive. first the nerf on the focused sight then the total speed nerf. both nerfs made the sight skill unusable offensively (perhaps this was intended) and the tank got to a point were it cant be used withouth a doctinal unit, severly limiting its viability. just seeing the recent spotlighted 2v2 game tells you about the su maneuvering problems In: COH2 Balance |
Thread: Panthers require a speed nerf7 Oct 2013, 20:35 PM
if you can take look at the botom of the piramid........ at least i got to the middle. In: COH2 Balance |
Thread: Ostruppen seriously7 Oct 2013, 20:27 PM
how long does it take to call an ostruppen, and how long does it take to build a soviet engineer? In: COH2 Balance |
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