Thanks, but most players at a above average level fake their tech structures ontop of each other so you cant really "scout" their tech structure through the fog of war. And since sWs scouting is too risky now you really have to take a gamble somtimes as okw in the first few minutes. Now against molo we all know he goes t1 so i always build mechanized to counter but guard rifles in clown car make quick work of the 251. I guess in this particular instance he is just outplaying me and I need to work on micro and consolidate my forces to stop these early strong pushes and not be able to harass my opponent effectively
Thanks for the reply and i will try to implement your suggestions, especially the ghost wiring
You can still scout base structures even if they fake it. if you played coh1 you might remember that pro players used to select a squad and search for green cover in teh fog of war on terrair where green cover was not available. Why?
Because green cover indicated a cloaked pak and in COH2 you can now do something similar with the base structures.
Select a squad and hover over the supposed tech structure, if it's built you will see your grey cover icons snap around a hidden square (tier1) or rectangle (tier2) but if cover icons just behave normally it means he cancelled it.
Additionally if you have XP markers enabled you will see the XP popup in the fog of war as soon as the building is complete. i dont exactly know the buildtimes but it should be around 30 seconds.