
About Cas: Yes its strong, but if you lose your calliope vs it, you had less macro then the ostheer player.
Thread: Red ball 4vs4 9 Jan 2016, 10:00 AM
Yeah would be a good idea for relic: You only can build KT, when your Buildings are alive ![]() About Cas: Yes its strong, but if you lose your calliope vs it, you had less macro then the ostheer player. In: Replays |
Thread: Focus vs SoE 4vs47 Jan 2016, 23:09 PM
Very good game ! Interesting and exciting match. No spamm, fair play and no camping. I recommend the replay. GG/WP thx ![]() In: Replays |
Thread: 4v4AT Flex Time Invitational Sign Ups7 Jan 2016, 09:26 AM
Team Name: Sense of Existence Team: SoE-Sturmpanther-http://www.coh2.org/ladders/playercard/steamid/76561198046481660 SoE-RedT3rror - http://www.coh2.org/ladders/playercard/steamid/76561198034870222 SoE-Overlord - http://www.coh2.org/ladders/playercard/steamid/76561197966725356 Blackstorm - http://www.coh2.org/ladders/playercard/steamid/76561198015491779 Yope - http://www.coh2.org/ladders/playercard/steamid/76561198029184682 W00tlol- http://www.coh2.org/ladders/playercard/steamid/76561198013984530 Team Captain or Point of Contact: SoE-Sturmpanther Team Locality: Germany Team Logo: http://www.directupload.net/file/d/4226/8u9jz7ed_jpg.htm In: Events Central |
Thread: Can we get de-syncs in team games fixed?6 Jan 2016, 11:33 AM
Or better way: Get a rejoin function finally!!! In: COH2 Bugs |
Thread: EPIC GAME AGAINST #2 ALLIED TEAM6 Jan 2016, 11:16 AM
Lol we are #1 again Say thx to sny error and bugsplit ![]() ![]() In: Replays |
Thread: EPIC GAME AGAINST #2 ALLIED TEAM6 Jan 2016, 11:15 AM
To be honest, I am not sure if the 2 week decay is a lie or so insignificant. I have never noticed any difference (maybe I'm wrong) but it seems either a lie or very negligible to affect ur ranks The ladder decay starts i guess after 1 month. In: Replays |
Thread: Can we get de-syncs in team games fixed?6 Jan 2016, 11:10 AM
De-sync is such a major issue in all team game modes when one of players fails to load, then game freezes on start, then everybody disconnects, and team with most disputes (meaning consisting of more experienced players due to number of disputes being proportional to amount of games played) gets defeat. Its not fair, certainly not fun, and ruins leaderboards climbing. It also affects majority of playerbase, randoms and ATs alike in any mode past 1v1. What can i say? hm. Axis 4vs4 66/0 and then syn error. THe day before yesterday 4vs4 allies rank 1, syn error. You can't stay at the top of ladder when this happends. Up to you Jadame; no Idea how your team has 0 loses. Srsly ![]() In: COH2 Bugs |
Thread: EPIC GAME AGAINST #2 ALLIED TEAM5 Jan 2016, 22:56 PM
I agree. Guess there are 10 good teams in 4vs4. And is rare to face them sometimes. Well yesterday we finnaly meet us each other ![]() In: Replays |
Thread: Focus vs SoE 4vs45 Jan 2016, 20:47 PM
GGWP Just sad, we meet them again, but blackstorm got bugsplit in the 2 game. In: Replays |
Thread: EPIC GAME AGAINST #2 ALLIED TEAM5 Jan 2016, 10:07 AM
I want your luck guys really ![]() For 2 days again: We play 4vs4 allies, vs randoms guys all around 4000. And we dropped out and got a lose. In: Replays |
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