This dude (Feteli) don't give a flying F about it. Just watch through the eyes of him. He was the same with Caeser which was being mentioned in game chat.
Is this the right replay?
Because here he did nothing wrong

Germany
Germany
Thread: Maphacking as blatant as this.7 Aug 2018, 14:07 PM
This dude (Feteli) don't give a flying F about it. Just watch through the eyes of him. He was the same with Caeser which was being mentioned in game chat. Is this the right replay? Because here he did nothing wrong ![]() In: Replays |
Thread: I failed, wrong replay5 Aug 2018, 18:55 PM
Whoops, wrong replay. No worry I changed the title already ![]() In: Replays |
Thread: Rzhev Winter 3v34 Aug 2018, 21:53 PM
Oh yeah its crazy as fuck. I really think everytime mapmakers and unit patch designer did not worked together there^^ |
Thread: Steppes4 Aug 2018, 21:51 PM
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Thread: Rzhev Winter 3v34 Aug 2018, 08:53 AM
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Thread: Rzhev Winter 3v34 Aug 2018, 08:04 AM
Latest Version (6) Rzhev Rosbone (v2) triple usa bases makes always problems xD When you find an easy solution go for it. |
Thread: (6) Oka River Frontline4 Aug 2018, 08:02 AM
Updated but still v1 |
Thread: General Mud3 Aug 2018, 22:24 PM
In General Mud, there is an uncached entity just under the terrain near the central victory point. However, it becomes visible as a big yellow block at some point in almost every match due to terrain deformation from shellfire. This is old and known yes. On minks it happend as well. The reason is because of the elevation - how high-deep the ground it. With indirect fire and tank shoot, you kill some ground, so it appears. To fix this problem you would need to complete rework the map at all, which is too much. So people have to live it that. Sorry. |
Thread: Rzhev Winter 3v33 Aug 2018, 12:20 PM
Its not updated yet or? Can't see it. - middle vp houses should be ok then, when i see it ingame. - You convicned me with the ice. Let it there as it was in automatch (sorry^^) - on the new TP the north house is still too strong. Thats why i said but it back to the fences and remove the small wood things to get place. It is not only that it covers very well the bridge and co. Units in houses give more View on the battlefield. Or do i miss seeing this? A. https://prnt.sc/ke8psi B. https://prnt.sc/ke8qxp |
Thread: 1vs1 Removing map from automatch3 Aug 2018, 10:02 AM
For what it's worth, here are my two cents: Well done written! |
Lord Ptáček
roadkill0000
Baigaman
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SoE-Käsezwerg-
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cblanco ★
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Heartless Jäger
