t34 is a shock unit, prepare for it like greyhounds and it will not pose much a of threat.
while ram is annoying, its a novelty, panthers have 60range, very capable of sniping tanks like t34. maintain range and ram is pretty much nullified. ontop of that, soviets do not have effective heavy tank destroyers, a rammed panther remains a bitch to take out due to its high front armor and can reliably retreat for repairs while t34 get easily destroyed by support fire. there is no economic gain here, soviet loses 280/75 and barely delays the german player.
honestly the only way i can see t34s being effective is when german players neglect everything and rush for panthers for anti tank dutiea. a simple AT gun can shut down t34 rushes. while panthers are used a breakthrough tank. |
i totally agree with the panthers part, but they are not anti all, a combo of anti tank guns and button can push them off the field. however, there is nothing in the soviet army that can effectively destroy it.
soviet anti heavy armor needs some penetration buffs, combined with minor nerfs to panther range, they should have 45 range, same as most medium tanks. |
soviet late game needs serious help, a german heavy armor rush will break any form of defensive line. AT guns are insufficient/unreliable/have low penetration, su85 loses to panthers who can fire back at the same range and these 2 are the best things soviet have to offer against deutsche stahl
AT guns need a buff against heavy armor. either in the form of AP rounds or a general buff. they are already extremely counter-able with artillery or well-timed infantry rushes
even in the early game, soviets are almost helpless if not for random tricks like scout cars. scout car flamers/snipers balances out the bullshit germans get for having superior mg42/mortar and superior infantry, for the same cost as soviet counterparts. on top of that, germans get all of them from the same building!
and on infantry, grenadiers comes almost as quickly and get better stock rifles than conscripts, get rifle grenades(buffed to levels of awesome) and panzerfaust for free. have a LMG firepower upgrade that pushes their dps to heaven. on top of that get more damage through vetting up. compared to this, soviets have to upgrade conscripts with abilties, no firepower upgrade for them means they remain shit the entire game, forcing soviets to rely on guards and shocktroopers to match german infantry and even so, an upgraded 240mp/60munition grenadier squad in cover can match 360mp/60munition of guards infantry.
to top it off, germans get superior clowncar in the form of flame HT. of course, i would very much prefer to see all these nonsense toned down.
lastly, german abilities are better! no alert offmap abilities, railway artillery, sector artillery constantly insta-wiping squads. recon runs for easy LOS for easy target acquisition for imba as fuck off maps.
i would like to see how other soviets are faring against all these deutsche faggotry. german loving relic needs to stop being so historically accurate and balance the game right. forgive me if i am harsh, im about done with this game. |