So I'm pretty new to CoH2 after playing CoH 1 a fair bit. I'm loving OKW so far, but the biggest problem I tend to have is reinforcing my squads in the field. With Ostheer I always have a halftrack on standby, but OKW doesn't seem to have any decent reinforcement options. Their squads kick a lot of ass but having to run all the way back across the map to get my squads up to strength or to recrew a heavy weapon is just killing me. Is there something I'm missing here? I just find it hard to keep up any kind of pressure with this army.
I know the medic truck can reinforce but once it's set up it can't be moved and putting it too far forward is suicide. Not to mention that it costs a hell of a lot to get both medics and making it a forward retreat point.
At the moment I'm mostly practicing against AI and I find myself chasing my AI partner's 251s around the map to reinforce lol
The medic truck, on top of all that, imbues a reinforcement penalty on top of all those costs. This was specifically because of OKW's reinforcing capabilities, if you can believe it.
Like Aarotron said, the Feuersturm doctrine, which you should buy with supply (that you hopefully have earned enough grinding AI), has the opel blitz truck. This commander was freshly redesigned around the changes that came with the most recent patch.
It's hard to tell but you're kind of supposed to play the new redesigned factions. The Luftwaffe doctrine's planes enable Fallschirmjager to reinforce a couple models on the field if you can afford it as well.