Bump.
Soviets:
Maxim moved to T1.
Sniper Team moved to T2.
Conscript molotovs and AT grenades merged into a 125mp 40 fuel upgrade.
Demolition Charges and Satchel Charges locked behind a 125mp 30 fuel upgrade from HQ.
Real sweet and simple.
I am juggling whether or not to merge the changes I made with my other test mod where I swapped Guards and Penal Battalions in addition. (Penals became doctrinal. PTRS stayed doctrinal. Guards needed the conscript grenade upgrades to throw their grenades. Scaled Guards down slightly.)
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