Profile of Basilone
General Information
Broadcast: https://www.twitch.tv/Basilonereborn
Xfire: sgtbasil0ne
Steam: 76561198038510748
Nationality:
United States
Game Name: BasiloneReborn
Broadcast: https://www.twitch.tv/Basilonereborn
Xfire: sgtbasil0ne
Steam: 76561198038510748
Nationality:
United StatesGame Name: BasiloneReborn
Signature
Post History of Basilone
Thread: Vet Bonus- Improved weapon handling under fire6 Jul 2014, 12:22 PM
Lots of infantry units have this. Pretty sure Riflemen Vet 2 get it. In: COH2 Gameplay |
Thread: Vet Bonus- Improved weapon handling under fire6 Jul 2014, 12:13 PM
What does this mean, in what way does it improve the squad? In: COH2 Gameplay |
Thread: Any success with Ass Engies?6 Jul 2014, 12:10 PM
M10s are shit. Exiting vehicles for Thompsons? No thanks. Bulldozer Sherman is alright, but its only a little bit better than the standard Sherman atm so its not really worth choosing a doctrine for. Artillery is an ok ability but its such an expensive ability with no guarantee to actually do anything unlike the P47 rocket strafe. Even though I did this I still wouldn't recommend using them because thats incredibly rare and even if you can preserve the squad the flamethrowers still get blown up several times per game. Armor company overall is like a 2/10 right now. |
Thread: Company of heroes 1>COH2?5 Jul 2014, 17:12 PM
Does it matter? Play CoH1 if you prefer CoH1, play CoH2 if you prefer CoH2. Play both if you have fun playing both. +1 Its not "nostalgia" if you've played both of them recently, derp. CoH2 has better sniper system and WFA has good doctrines. CoH1 is still a class above in many aspects. Light vehicles don't hard counter each other in half a second, territory defined pop cap, target tables, different units had different upkeep, no instant infantry engine damage abilities, no super tanks, doctrinal tanks didn't cost fuel so you could play your tiered units and still use your doctrine late game instead of deciding one or the other, and support teams were more fluid as someone said earlier. Oh and CoH1 had a much better mine system. In: Lobby |
Thread: Internet Dying When Livestreaming4 Jul 2014, 18:13 PM
I can stream 720p @900kbps bitrate with a 1.5 down connection (there is like 5-10% frame drop). I doubt the 2mbps down speed has anything to do with it. |
Thread: USF Scout Car ownage4 Jul 2014, 18:03 PM
Not a close game but uploaded for the base rape hilarity followed by the almost instant crit repair ability + escape. AT mine one shots Stug at the end. ![]() In: Replays |
Thread: The problems with OKW.4 Jul 2014, 16:03 PM
Puma needs a fuel decrease and nerf. I'm talking about what actually makes sense as far as tier structure goes, not in terms of current balance which is subject to change. Also Panther is a great unit if made for the right reasons. In: COH2 Balance |
Thread: The problems with OKW.4 Jul 2014, 08:10 AM
The weak point of OKW in my opinion is that they cannot easily attain a critical mass of AI units. They're swimming in AT options with Schrecks on Volks, Puma, Panther, Jagdpanzer4, Raketen. Give Volks option for MP40 upgrade- problem solved (maybe)? Anyway changing subject the whole tier structure of OKW is really odd. T1 has a 135 fuel tank killer, T2 has a lower quality AT unit, and T3 has a heavy duty tank destroyer (Panther). I haven't used the Jagdpanzer yet but it seems like the Panther completely outclasses it except the fact its just a tad more expensive. Also the Panzer 2 and German AA seem really odd since they both fill basically the same role with one being slightly more durable yet slightly more expensive. Heres an idea: T1- Puma, Spotter HT, Field Gun T2- Jagdpanzer (reduce cost), Stuka, Panzer 2 (increase durability) T3- Panzer 4 (added in place of flak, and retiered), Sturm Tiger, Panther, Obersoldaten Pretty much the only reason to choose a flak instead of Pz2 is to shoot down planes, but OKW already has doctrinal field defense AA, base AA, and T3 truck AA. They don't need 4 options imo. In: COH2 Balance |
Thread: US Forward Base of Operation3 Jul 2014, 18:34 PM
Ive been doing this since the first game I made a major, pretty basic stuff. |
Thread: Gender segregation in eSports3 Jul 2014, 18:31 PM
I don't have a problem with the word "esports" as its own thing. Sort of like motorsports, people don't classify them with sports like basketball baseball soccer football etc. But when people try to get "esports" recognized as an actual sport, that shit cracks me up. Nothing athletic whatsoever about a bunch of twentysomethings sitting inside all day smashing a M&K. In: Scrap Yard |
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Latest replays uploaded by Basilone
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VS
Serious Kappa
McNaber: AssEater Extraordinaire
Siddolio
BackseatGamer
Budwise
Nosliw
BasiloneReborn
I need about tree fiddy
COH2 pros vs Reborn snuff filmby: Basilone map: Lazenrath Ambush13-2,948
5142744829414704072923593202821975017023161577451
Livestreams
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