Lmao
Considering When I suggested giving grens the ability to put down sandbags everyone acted like it's the coming of the apocalypse, what else can i make out of it???
Posts: 1563
Thread: Patch for OST?27 Jan 2020, 15:41 PM
Considering When I suggested giving grens the ability to put down sandbags everyone acted like it's the coming of the apocalypse, what else can i make out of it??? In: COH2 Gameplay |
Thread: Patch for OST?27 Jan 2020, 15:24 PM
I wonder though. What could people want for ost anyway??? any buff even a small one would make em super OP. In: COH2 Gameplay |
Thread: Patch for OST?27 Jan 2020, 15:13 PM
Ohhh.. Don't worry they'll manage to make OKW even more OPW. In: COH2 Gameplay |
Thread: Patch for OST?27 Jan 2020, 14:50 PM
Others and I already asked about a short confirmation for Ost changes in the other thread. To no avail. So there currently aren't any plans. Which is quite rubbish. Confirms the fact that the mod team is allied+okw biased. In: COH2 Gameplay |
Thread: COH2 winter balance mod - discussion26 Jan 2020, 13:53 PM
The mod team just keeps on eroding asymmetry from the game. No more 2 man sniper, self healing vs base healing. What else next they'll make every on 5 man. In: COH2 Gameplay |
Thread: Buff stormtrooper mp4026 Jan 2020, 13:48 PM
Stormtroopers are very strong. Great damage, elite camo, smoke, flame nade, self healing. Right that's why i see stroms every game and never see commandos/fallscrimjaeger. Side question: what in this game doesn't require skill to use(other than one click abilities)??? In: COH2 Gameplay |
Thread: Buff stormtrooper mp4026 Jan 2020, 13:45 PM
Ober means upper or super in this case. I really hope i don't really have to explain what i was saying as it was so obvious. In: COH2 Gameplay |
Thread: Buff stormtrooper mp4026 Jan 2020, 11:17 AM
Make them 5 man squad and nerf Mp40 dps little So you want ober assault grenadiers or 5 man pg's???? In: COH2 Gameplay |
Thread: Buff stormtrooper mp4026 Jan 2020, 11:16 AM
OK, but mandos are infiltration units. And i never said storms are UP they are of limited use. at least with higher dps they could be used to clear out support weapons more efficiently. They take longer than commandos to kill support weapon and are more at risk of being taken out while doing so cus they have less models, requires more time due to dps combined larger and/or more agile support units along with having to face much higher dps defending infantry + they don't have nades as well. Falls have really high dps at all ranges. Almost as high as pg's at close and about as strong as Bren lmg at long. Stomrs can't do that they need to get close. And Tactical assault is only a death sentence. In: COH2 Gameplay |
Thread: Buff stormtrooper mp4026 Jan 2020, 10:59 AM
commandos used to have a total squad dps of 71 and that was increased to 82.5 a +16%. shocks used to have 75 dps now they have 85 which is a +13% and got their price reduced (400->360). I fail to see how that a +11% dps with a prince increase of 340 to 375 (+10%) is that huge looking at past examples. Or do you have any other excuses boy. In: COH2 Gameplay |
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