Here are some extra thoughts on the new patch changes.
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Game Name: HelpingHans
Email: wnzrfjuvgrfvqr6(tpa)vpybhq.pbz
Register Time: 18 Nov 2012, 20:00 PM
Last Visit Time: 12 Sep 2022, 20:30 PM
Broadcast: https://www.twitch.tv/helpinghans
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Post History of HelpingHans
Thread: July Patch22 Jul 2015, 07:39 AM
In: News |
Thread: Osttruppen Irregulars and Partisans18 Jul 2015, 07:24 AM
Osttruppen need a little bit of work in my opinion. Currently they are too useless for their cost and perhaps they should be cheaper. Maybe remove the tier 1 panzerfaust requirement so that they would be able to deal with the m3's straight from the off and you would not have to waste resources into building t1. This would also change the meta and add variability to the Ostheer faction as players could now safely choose to skip tier 1 if they wished. In: COH2 Balance |
Thread: Snipers, Enemy Squad Sizes, and Rate of Fire18 Jul 2015, 07:05 AM
Thanks for the post but I would have to say I'm against this. Reasoning being, people chose to go for larger squads like Panzer Fusiliers or Osttruppen is order to counter sniper play. If your changes were implemented then there would be no point to choosing different squads. As for the German sniper, he needs to have a fast firing rate as allied infantry is generally cheaper to reinforce that that of axis infantry. Furthermore since he is a one man unit there is more risk involved compared with the use of a Soviet sniper. In: COH2 Gameplay |
Thread: CoH2 needs a leaderboard wipe15 Jul 2015, 07:41 AM
I wouldn't be opposed to this. ![]() In: COH2 Gameplay |
Thread: Welcome to our new Community Manager!15 Jul 2015, 07:39 AM
Welcome Kyle, I look forward to working with you soon! ![]() In: Lobby |
Thread: Patch June 21th one day before Relic releases the notes14 Jul 2015, 10:56 AM
Initial thoughts: Very interesting patch notes. After reading the Allies changes I thought it was too much of a nerf and then I read the axis changes as well and it seemed to balance out. This being the big increase in fuel for Ostheer tech buildings. It looks like we definitely see more of a mid game from here on out with T-70s being used much more often against a likely Tier 2 axis play-style with paks and shreks. In: Scrap Yard |
Thread: New Leaderboards are up10 Jul 2015, 11:35 AM
Leaderboards? WHERE?!?! I can't access them ![]() ![]() ![]() In: Lobby |
Thread: British Forces Video!9 Jul 2015, 16:45 PM
I thought it was really good. Loved the quotes from Churchill and Monty. Let's give those Jerrys what for lads! #HYPED In: COH2 Gameplay |
Thread: Faceplate's that indicate ELO/Rank?9 Jul 2015, 03:59 AM
I would love it but the direction Relic has taken says otherwise. I believe the ranking system would save everyone's time. Low level players would drop and get pushed down to people in a similar skill level and therefore no one is wasting time trying to play out the match when the result is going to be obvious.
Explain Observer mode then and the thousands of replays in the replay section consisting of a majority of game modes that are not 4v4s. I will say no just like your twitch thread. You just have been given more mod tools and there is a workshop full of community made maps. What more do you want?! Also there will always be balance patches as its nearly impossible to find the right balance. Relic might as well invest in other things that DEFINITELY can be improved like the twitch section and ladder system. may as well bring back smurfing. the community just can't sustain something like this. Smurfing is going on already and it really doesn't matter. Also wheres your statistics pointing towards this not be sustainable? I can point to SC2, CS:GO and LoL for evidence of ranking systems and leader-boards being successful and sustainable. In: Lobby |
Thread: Faceplate's that indicate ELO/Rank?9 Jul 2015, 03:47 AM
Wow people are actually rejecting this? And the people who are rejecting this idea don't even play the game much, let alone competitively! I'm not going to mention any names... Couldn't have said it better myself. On top of this people need to realize that Relic is still in the making of Esports around the corner. Remember in the past they said time and time that they would bring out Observer mode and we thought it wouldn't happen BUT it did. The same is true for Esports and Relic have said they are current working on it. Also why introduce an observer mode if not for Esports? Anyway my point is Esports encourages competitive players and if there is no proper ranking system then competitive as well as casual players will find no reason to keep playing.I know this for a fact as I was a compstomper back in the old days of vcoh and what kept me playing was trying to get a better level than my friends. Ladders and ranking would do wonders for the community I am telling you now. In: Lobby |
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