12 Sep 2021, 20:05 PMStark
To be honest i was expecting a custom commanders in coh3.
Not sure about this system. It seems more interesting than coh1 and coh2 but it's very possible that it will cause a very powerfull wombo-combo abuse strats especially annoying at the release of the game (and probably at least full first year before major balance patches).
Honestly Im Kinda worried that its going to be very limiting Coh2 system has Grown on my well actually I never really had a problem with it and I like to be able to have lots of different options and the ability to slightly tailor my loadout to suite me or for specific strat.
I was thinking maybe they could do like a Kinda A Coh1/2 Hybrid systems where yeah you have your 3 main battle groups but as well as that you have 1 to 3 officer slots you where you can choose among many different minor officers akin to Coh2 .
I guess this would be similiar to your Commander Loadouts and bulletins except less extensive like maybe you only choose 1 and get an additional minor ability and slight buff to some unit or something. Just a way too still be able to tailor your strategies a bit and still have customization and stuff...
Cause I mean yeah thinking of Coh3 with only 3 Commanders or battle groups with only 6 abilities too choose From I dunno It seems kind of limiting to me.
Guess we will see I loved both Coh1 and 2 and didnt have a problem with either system but I feel Coh2 definately had more longevity and options and more possible strategies.
I guess for me I just want the maximum ways to experience the game and different ways to play/strategies as possible.