2 Jul 2020, 12:36 PMbert69
I suggest that to bring all team weapons in line with survivability, you can do a few things. For AT guns, they could be brought up or brought down to 5 men across the board. Arguably since wehrmacht are the most "team-weapon oriented" faction, this can hopefully help them weather the tide and preserve vet a little better when it comes to britblobs, rocket arty etc.
For MGs, I suggest that they all be dropped to 4 men, but either accelerate or remove the weapon recrew loop when the gunner dies.
Keep in mind these changes are trying to address the potency of rocket/call in arty in the game where it is just crater city by 20+ minutes in team games.
Death loop not bug, but feature - it can't be changed without game code reworking. Then raks, maxims, dshks - doomed to be in deathloop.
In any way - how you suppose to deal with different stats of different team weapons? MG-42 suppress faster than maxim. Make all MGs the same? How you suppose to deal with different ROF of ATGs? Make all ATGs the same? What you want - create tons of problems with balance and work for nothing.
Don't change things that works fine.