The positions at the right, 11 - 34, are from the selected structure or units. The positions at the center are global from the player. I added a custom ability in the commander row once by adding it in the categorie 'army' > 'abilities'. So these positions don't conflict.
Although, I think the abilities in the row above the commander abilities are positioned with SCAR scripts and that's not possible in a tuning pack.
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#Steam AliasWL%Streak
- 1.693240.743+13
- 2.43965.871+3
- 3.447154.744+9
- 4.315119.726+11
- 5.15651.754+8
- 6.675103.868+1
- 7.10551.673-3
- 8.10929.790+10
- 9.312167.651+3
- 10.297134.689+4