The positions at the right, 11 - 34, are from the selected structure or units. The positions at the center are global from the player. I added a custom ability in the commander row once by adding it in the categorie 'army' > 'abilities'. So these positions don't conflict.
Although, I think the abilities in the row above the commander abilities are positioned with SCAR scripts and that's not possible in a tuning pack.
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#Steam AliasWL%Streak
- 1.59682.879+10
- 2.10134.748+2
- 3.298165.644-2
- 4.14749.750-1
- 5.14939.793+8
- 6.14665.692+14
- 7.271123.688+13
- 8.18151.780+4
- 9.199105.655+2
- 10.1179654.643+2