
Profile of Outsider_Sidaroth
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Post History of Outsider_Sidaroth
Thread: US BARS24 Aug 2018, 17:30 PM
That early 10% does make a difference, Rifles have higher scaling with higher investment, but to get there you need to get seal clubbed by OKW for quite sometime. No should deny the fact Riflemen are strong, with veterancy, grenades and 2 BARs, the issue is getting there because OKW has better early game, better light vehicles now and access to MG and ATG all the time. In: COH2 Balance |
Thread: USF COMMANDER REVAMP DISCUSSION24 Aug 2018, 16:48 PM
I wish they would do something with airborne company. It has way too many callins to be useful and recon support just has so many better aspects that it really doesn't feel worth using at all. Thompson Paratroopers, Pathfinders with 2 scoped rifles, P47 vs super heavy TDs. The issue is that the Commander has 3 skills, 2 needing to be reworked into something more useful in my opinion, skipping teach with heavy manpower calls in doesn't work well for USF. In: Lobby |
Thread: US BARS24 Aug 2018, 05:57 AM
If they didn't nerf the BAR in the same patch they nerfed the Bren, then I think it will stay like that, unless USF gets reworked. In: COH2 Balance |
Thread: Storm pioneers are too cheap and too fast to deploy23 Aug 2018, 19:31 PM
There is not much you can do as USF vs OKW in larger teamgames I'm afraid, since teamgames allow players to get away with things you could punish in 1vs1, in theory at least since OKW has the upper hand vs USF through the game there too. In: COH2 Balance |
Thread: M20 Utility Car Rework23 Aug 2018, 15:29 PM
Not to derail the topic too much, but in addition to the obvious MP cost decrease, as has been discussed in a few threads recently swapping around the tech might be a good solution. You could make LT a little cheaper fuel wise and Captain a bit more expensive then too. In: COH2 Gameplay |
Thread: M20 Utility Car Rework22 Aug 2018, 16:19 PM
The M20 does get penetration on it's main gun at vet3, but it's so low to begin with that it hardly matters, you could buff it's penetration to be as much as the HMG .50 cal now. In: COH2 Gameplay |
Thread: RIflemen, the most overrated unit in the game?21 Aug 2018, 01:00 AM
Riflemen are a long term investment, just keep them alive and eventually they will out-trade even elite infantry, it's not their problem the other factions powercreep has hurt them early on but their scaling remains very strong. |
Thread: M20 Utility Car Rework21 Aug 2018, 00:48 AM
I wish it was cheaper just so you could trade one for a Sniper in dire situations, happens too often, I'd use it as a mine-layer, scout and capping police then. In: COH2 Gameplay |
Thread: Ægion's Mod [Update 9/10/2018]19 Aug 2018, 19:11 PM
I really liked what you've done with USF, besides removing Officer Squads (LT and Cap), any chance you can make them buildable after unlocking their tiers? In: COH2 Balance |
Thread: vickers19 Aug 2018, 17:41 PM
Talk to your ally to build indirect fire and barrage it together, if it braces assault it directly, it's a "teamgame" after all. In: COH2 Balance |
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