According to Relic Guards are OP and that is why they are getting nerfed.
Their getting less deflection more pop and more CP.
"We are lowering the PTRS’ deflection damage to reduce their impact against heavy armoured vehicles when attacking from the front."
(something I did pointed out when the deflection damage was increased)
"Guards are having their timing adjusted through a CP increase due to their over effectiveness against a wide range of targets at the time they hit the field; their population is also being increased to match other elite squads."
Livestreams
Offline
Ladders Top 10
-
#Steam AliasWL%Streak
- 1.816139.854+4
- 2.896303.747+11
- 3.46969.872+4
- 4.24399.711+13
- 5.408214.656+3
- 6.347136.718-1
- 7.371195.655+1
- 8.742449.623+3
- 9.403289.582+1
- 10.12857.692+8
Replay highlight
VS
-
cblanco ★ -
보드카 중대
-
VonManteuffel -
Heartless Jäger
Einhoven Country
Honor it
16
Download
2742
Board Info
2 posts in the last 24h
2 posts in the last week
17 posts in the last month
2 posts in the last week
17 posts in the last month
Registered members: 64209
Welcome our newest member, primeroofing
Most online: 4501 users on 26 Oct 2025, 01:00 AM
Welcome our newest member, primeroofing
Most online: 4501 users on 26 Oct 2025, 01:00 AM
