LOL, what happens when a Vet 3 BAR Rifleman squad takes on a Vet 5 STG44 Obers squad?
Let me tell you, the rifles would last about 3 seconds and Obers will take no losses. |
Did you know, Rangers can also get weapons from the rack, and can carry 3. Did you know I once destroyed 2 KT's and 1 JT in one go. with 3 rangers and a sergeant carrying in total of 11 bazookas. It was hilarous
How many weapons can they carry if upgraded with Thompsons? |
Does anyone use Rangers, when Rifles perform quite well at the same thing, which is AI? 400MP and 100 Muni seems quite steep for such a fragile unit.
Is there any scope (hope) that they could come standard with zooks, then they might be a little more versatile? |
Am I the only one that believes UKF since it's launch has ruined the COH2 experience. Their faction design is a total mess and forces you to have to make these stupid emplacements to even stand a chance. Even worse is fighting against said emplacements.
Why did they design the faction so it has mostly mediocre units and a few OP ones to compensate? I am not sure if it is the maps or just the UKF faction, some maps like Trois Ponts make UKF near on impossible to beat.
Overall, UKF are simply not fun to play with or against. COH is supposed be a real time strategy game, not a purely tactics based game that relies on the abuse of a few OP units. Where's the strategy in spamming emplacements and clicking stand fast or brace or auto repair? If you lose one emplacement simply build it again.
This is spoken from 2v2, 3v3 perspective. 1v1 might be a little better but in team games Brits are poison. |
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It cost and CP points do not justify how effective they are. They are wipe machines, their rockets arrive quickly as well giving you very little time to react.
Either leave it as is and make it 12 CP's 800mp and 250 fuel or nerf it's health and make it counterable but also nerf it's damage, then it's cost can be reduced to suit.
This unit just makes for a really stale meta of camping behind AT Gun walls and artying your opponent to death. |
222 can kill it.
It looks like a tank, but its not a tank.
Wrong, I had a Panther shoot one in the rear armor twice directly from behind and still didn't die. |
Seriously these things are unkillable when they have the health of a regular Sherman, they just need to be parked by AT Gun wall and they can wreak havoc all game. Their barrage is absolutely devasting, better then any other arty in the game. Either make their health the same as a Panzerwerfer or Stuka Zu Fuss or make them 800mp and 250 fuel. |
Katitof is inbound, everyone duck for cover for suggesting Brits are strong. |
Can anyone explain to me why is this that important again? 97% of people are more afraid of playercards then anything else.
Like you? |