these are 2 maxims shooting at a half-dead mg42 in wooden building, what did you expect? Do you think maxim would live to fight another day in same situation against double mg42?
Yeh ofc its usual that the MG42 lost the engagement, the ridiculous point is the speed of the loss. The first maxim just ran behind the truck at VP for green cover while being suppressed.. and would have most likely won the engagement alone. And tbh in a double MG42 vs garrisoned maxim engagement, I am really not sure if MG42 would win.
Again, you can beat any strat in 1v1, even maxim spam (though Kholodny is one of the more broken maps for maxim spam sadly) if you play with 0 mistakes and u have some RNG luck while your enemy is sloppy.
Wait, that's not even true. You need to pray that the maxims get rekt by nades and/or mortars and that your 251 flamer doesnt get roflstomped by AT partisans. Other strats vs maxims are usually never seen, cos in high level tier, you barely ever see that a maxim dies to small arms fire, because the durability + fast set-up time makes it win most of the a-moving engagaments.
But tbh then pls tell me why we even adjust the balance of anything in this game, since you also can beat comet spam + arty cover if you play without any mistakes
As people already mentioned, the maxim needs some sort of firepower advantage compared to MG42 since it has such a small arc of fire. Fine. The problem is a-moving with this unit. +This unit can react way too good on flanking attacks. That's why set up time needs to be nerfed
But honest, we always talk in forums taht balance ostheer vs soviet are good and always we get histerya when some top/streamers lose vs maxim span with ostheer. But in many there games thay just make a big mistakes vs maxims and t-70 just end it or 3 t-70.
And one more its again double standarts, maybe all players who blaime some strats in repleys section, streams use maxim/penals spam too, so when you win with cancer its okey ? but when you lose its broken ? or what reason so abuse "broken" things ? for win ? enjoy this shit or what ?
Plot-twist: After that match he queued again into VonIvan, but this time Luv was sov and Ivan OH.
In live version, games vs maxim spammers end if the enemy managed to hold enough to get a T-70 out. This kind of strategy should be a lot more difficult to pull off in WBP.
Really? Because T70 received a nerf? Or did I miss that axis inf got anti-suppression buff and garrisoned inf no longer gets torn apart by the insane accurcacy + dps of maxims?
As Luvnest said in this vid: Maxims are perfect mainline inf, perfect anti garrison and win every engagement with least micro input, especially with cons AT nade, some guards and T70
Btw how does the hierarchy of the qualifiaction exactly work?
For example, someone who only plays 2 factions (1 axe, 1 allie faction) but is #1 with them is better than someone who is lets say #1 with 1 faction and top 5 with all 4 others???
i dont see maxim spam any differently than mg42 spam. you can have the huge arc of mg42 with 4 men or the narrower arc of the maxim with 6. yes i know maxims unpack fast but mg42 is not that slow either if you have the bulletin which affects it.
Like skemshead already mentioned above: unfortunately your argument doesnt work because usually maxims win EVERY engagement vs MG42, no matter if the maxim is a-moving into a already set up MG42 (not joking) or if both players use the a-moving strat.
The only 1:1 engagement that a MG42 will definitely win is if it's garrisoned while the maxim is not, or if the MG42 uses its incendiary rounds
THere are actually 3 Major weakeness when you go mobile assault.
1. You cannot abuse arty cover
2. You cannot abuse croco + skillplanez + airlanding commado officer + "tea´n´bisquits ability
3. You cannot abuse cancerplacements
Man I hope so bad that they ban Mobile Assault and Tactical Support doctrine in GCS, just like they did in KotH. Nobody want's to see this ridiculously OP pudding anymore. But have to say that if they ban these, they also should nerf Command Panther and probably Mobile Defense too.
Unfortunately I doubt that these changes would hit early enough.
Taking away the flame upgrade on penals and giving them a nerfed PTRS is a terrible idea. It might work in a few 1v1's but will make the Soviets even worse garbage then they are now in any larger games.
This is a bit off-topic but removing flamer from penals was the best decision ever. Giving flamer to a durable 6-man squad was such a FailFish - design. We saw that problem with old USF Rifle Company
Using the ladder is an interesting way to get people to play in automatch. I think it's a weird way to quali for a tourney, sinces ladder-ranks can be manipulated pretty easily,
Yup we need to take care of people who use a certain strategy to boost their ranks like our old comrade Zoobee