It's shots only do 640 damage, so it can one shot any vehicle panzer4/jadgpanzer and weaker but only if it gets a direct hit. However, the scatter on this unit is quite high, so you have to lucky/unlucky for it really hit anything. Of course like any other unit, scatter is reduced the closer the target.
1. Like all other Arty, it is still vulnerable to off map call ins
2. Your opponent most likely will use mines to help protect it, beware.
3. Use vehicles along the flank and get in to its minimum range, but beware of its vet one "direct fire."
4. The rotation rate may be the slowest in the game.
5.Be aware of "For Mother Russia."
For Mother Russia
Standard Infantry: +0.5 armor, +50% accuracy, squads will sprint.
Team Weapons: +0.5 armor, +25% accuracy to AT guns, Mortars, and all artillery.
+50% accuracy to HMG's
This is one of the most powerful abilities in the game. The .5 armor increase is equivalent to plus 33% Received Accuracy but hmgs usually already have a pen from 1-2 so this armor only effects against other inf.
Profile of Angrade (Ægion)
General Information
Youtube: https://www.youtube.com/channel/UCjaG4wIJxdKQLZPy3uDC9pg
Steam: 76561198080227972
Residence:
United States
Nationality:
United States
Youtube: https://www.youtube.com/channel/UCjaG4wIJxdKQLZPy3uDC9pg
Steam: 76561198080227972
Residence:
United StatesNationality:
United StatesPost History of Angrade (Ægion)
Thread: 8CP-B4 Howitzer how can i deal with it? 17 Jun 2017, 08:36 AM
In: COH2 Balance |
Thread: Invalid File Structure Win Condition...BEFORE modifying it!10 Jun 2017, 13:12 PM
This maybe a stuipd question to ask but are your file paths set correctly such as SKD? Because occasionally for me, it looses the path. |
Thread: Game crashes8 Jun 2017, 21:50 PM
Hey guys, just a quick question? Do you also have massive problems with crashes like "failed to create dump file" or bugsplats in general? My mate and I worked up to rank 200 in 2v2 at today with a streak of +5, before going down 116 (!!!) ranks because of two crashes in a row. And it has nothing to do with our pcs being too bad, I guess it's just bad programming... Ever since the last patch yes. The error for me is usually error 183 failed to create dump or something of the sort. In: COH2 Bugs |
Thread: How to create off-map Creeping Barrage?6 Jun 2017, 00:16 AM
oops... need to read the original question more thoroughly. The off map arty has an x and y off set, maybe adding a a delayed action to a series of off setted barrages? |
Thread: How to create off-map Creeping Barrage?6 Jun 2017, 00:05 AM
There isn't any options that allows creeping barrage to be done from off-map. So how do I do that? Please help, I'm drying on Coffee. If you look at the Priest's Creeping Barrage, there is a Creeping Barrage option. Look at this for a reference. |
Thread: Adding New Commanders and Commander Abilities5 Jun 2017, 22:34 PM
Add an Upgrade to a building > Add the Abilities in the Army_Bag > Also make sure that Upgrade is linked with the Abilities > Click Upgrade In-Game > If you did it correctly, the Abilities should show up in the Commander Panel when you research the relevant upgrade This and... Like the King Tiger call in, the these custom commanders will show up behind the actual commanders. I do not know of way to add a slot to this but there are couple of work around. 1. Disable Commanders. There is a link for there here: https://www.coh2.org/topic/59835/q-how-do-i-disable-commanders 2. Add in Dummy slots for behind the commanders to add in a 4th+ commander. The Dummy slots can be hidden after a select upgrade. (Does not work too well with British and how they are Programmed.) Then you will have to add an requirement to All other select abilities so they do not appear when you select other abilities. This is very time consuming and I have done this in the past, generally not worth it. If done properly when the 4th commander selected only those 5 commander abilities will appear, however if the player selected the fourth they still need to select a commander to remove them. There may be a scar work around but I have not really mess with scar. 3. Edit current commanders. In my mod, how I got single abilities changed was this. Example, Storm Doctrines Tactical Movement to Stormtroopers. Changed the requirement for Storm troopers to any for stormtroopers, and all (ambush, plus Heavy AT mines) and changed tactical movement to not require All (ambush, plus Heavy AT mines). Note this technique affects all doctrines so make sure you require 2 to 3 and check the other doctrines with this combo. Use http://www.stat.coh2.hu/ to help look at all doctrines at once (that is what I did at least.) |
Thread: What should I buy? Seeking advice.3 Jun 2017, 13:40 PM
Well first, are you playing 1v1, 2v2, 3v3, or 4v4? Each one has different play styles. I can only really speak for 3v3s, in which you would one Anti Blobing, one "Field/Big map," and one usually filling a support role such as Ostheer's Air Supremacy, (or go bold with Encirclement. Very difficult and map dependent but can be rewarding and satisfying. Tends to be unreliable.) In: COH2 Gameplay |
Thread: Hit The Dirt!1 Jun 2017, 20:05 PM
Hi Guys There is a prone_posture tool for this. I took a quick look at hit the dirt, and most likely if you remove the face only item this could allow for movement. |
Thread: Need help with Self-Destruct ability31 May 2017, 09:48 AM
I do not have have the time to test it out at the moment but, have you tried a detonate action like a mine? |
Thread: Airborne.31 May 2017, 00:28 AM
I meant changing the cost to munitions and not dropping munitions. Yes, the JU 87 Strafe is 120-130 munition I believe. In: COH2 Balance |
616526615383615138614574614570614560614202613997613698613627
Latest replays uploaded by Angrade (Ægion)
-
VS
WhizzBang
RpgGotMe
[SU-76M5AXIM] RED
Radagast
Burke
[HAN]G Funk Music
Manakete Vanguard
An 'orrible Cunt
Large Epic Battleby: Angrade (Ægion) map: La Gleize1-1,111 -
VS
[IG] Falkenmond
NL_Sim
Prinz
Glen Matthews
Manakete Vanguard
Capitaine Soif
[6. SS-Pz-Armee] Ogf. Dietrich
redruM - Mutti macht euch platt!
You can't be any worseby: Angrade (Ægion) map: City 172-1,490 -
VS
TANK HUNTER (PL)
Nevissue97
-2d- Quagmire
Her General Deathshead
Solovey Russia
Manakete Vanguard
2v3 winby: Angrade (Ægion) map: Lazur Factory1-970 -
VS
Cmd-Jeeps[FR]
The morning breeze
`Agion
Change My Life
Nico(Ger)
ParaTank
Rusty Shackleford
puzzleBoX
King Tiger One Shotby: Angrade (Ægion) map: Lienne Forest1-1,369 -
VS
robin_johanssen
-=SFK=-Zenturio Flomur
`Agion
SoFly
Mr Pi
Amon


