So you think three people out of a team of a hundred people or so who worked on the original CoH can be given sole credit to how the game turned out.
Producer/Creative Director, Technical Director, Art Director. These are the key positions who are decision makers, the rest are executors or Junior directors; ofc 3 people makes difference if they know what they are doing. Even 1 guy is enough for a brilliant idea/ideas most of the times.
Since 2007 what have they put out? Kinect games and mobile games. I remember a few people on GR saying a few years back when the news broke they were super interested in what they were going to do. I hope they supported them and bought a 360 with a kinect.
Well, it means they were clever enough to see the future of gaming platforms and became entrepreneurs, made their own studio and made good money from mobile games. Talent, skill and courage is always paid off.
Did they have a big & key part in making VCoh to become a classic and state of art game?
Are they successful and operating in the -prolly- most profitable business model atm?