God forbid the soviet MG counters blobs.
The maxim cone is already thin, if you have multiple squads in that cone, you are blobbing and you should have your blob suppressed. If there was AoE suppression for the maxim, it would do nothing against players that do not blob, they would act the same way as other HMGs now.
Why is it that I need to smoke/flank/snipe any other HMG in the game, but I can simply blob right up to maxims and only have 1 squad suppressed?
First give the maxim the traditional weaknesses of the mg before you buff it. reduce the the squad by 2 and increase pack up and setup time. |
Well, what do you base that on? Look at the stats, look at the squadsizes, there is your answer. And that is before considering the gameplay environment/faction dynamics/timing, like the Sherman usually appearing much earlier etc.
Shermans can win you a game, P IVs often leads you to lose it. Still before I sound too pessimistic, the PIV as a medium generalist per se is fine, but in the call-in meta it just does not have much of a place.
You would lose in the past because tier 3 was incapable dealing with 85/e8 or is2. p4 is fine a medium tank. |
You start off with 0 fuel.
No you start with 15 fuel. You obviously dont play the usf much do you.
That's the point I wasn't forced into getting anything. You had to spend your munitions on something, but it didn't have to be any one thing. Now you are forced into getting grenades every single time, and spend a large majority of your munitions on them. Which directly takes away from the variety of the entire US faction.
Incorrect. Nades are useful tools but are not mandatory. if you wish to make head on assaults then smoke nades are indeed very mandatory. for all other things flanking , harassing and sticking to green cover/buildings until the m20 arrives are perfectly fine. |
Your still not going to see the 50 cal that much it comes in way too late and if you do at most you will see one. Like it and at gun we have no counter barrage to protect them from mortars or stuka or at least one that comes early enough or is viable enough and they just become wasted tech or manpower.
you need a total of 35 fuel to get the first 50 cal out. so its not way to late. and yes usf players are overreacting.
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Agreed. Again it is the same thing as was discussed before. Superior tactics is not nearly as important as superior strategy.
The historical Model Esxile is points that both the strategy and tactics where outdated and this is the key point into looking at the French defeat in 1940s.
As opposed to the classical model that claims equipment, fighting will and capabilities of the soldiers as key points.
Regarding tactics 'vs' strategy, It was, as I understand it, one of the Germans greatest flaw. Lack of clear strategic mindset, thinking that if they just won battles they would win the war. However in industrialized warfare the ability to stall, harass and bleed is just as important as it is to be able to mobilize your industry and fully utilize the entirety. The latter two German was never really capable of doing until it was to late. And then more as a result of panic than of anything else.
While their is some truth to what you say the blame can lies far more on Hitler and his nazi ilk then the German military. Hitler gave the strategic objectives not the OKW and Guderian clashed often with him on that. And mobilisation of the economy is not something the military can change either. Of course they could suggest but the nazi's really dropped the ball here when they finally started to switch to a full war economy in 1943. WW2 might have looked very differently if they started in 1940. |
When you have 560 health every penned shot hurts a lot, and yes the most basic mediums occasionally at max range will fail to pen but in normal engagement range they will do fine (nobody sits at max range to shoot at a StuG). The 140 frontal armor means even the humble USF 57mm AT gun will pen it every shot.
The only 2 mediums in the game that have trouble per your post are the AP Sherman and T34/76, literally everything else will pen it always.
Doesnt matter. the stugs works on the same principal as the jackson , namely death tanks do zero damage. You have to remember that the 2 stugs nearly has the same dps of 4 panthers. they gain vet incredibly fast and with twp they can stun is-2's to death. in fact 2 stugs have a much better chance against an is-2 then a single panther.
any medium that attacks 2 stugs from the front will be afflicted with a bad case of death. so yeah the stug is back baby and with it tier 3. |
That not the point, was it Alex. you LIED and i CORRECTED You. now you are bullshitting
DAMN. i never seen people like you and katitof getting so worked up over a game. Which puts you both in the sad bastard territory. Calm the fuck down mate. and you are correct btw. |
you don't sayyy. Still won't beat t34-85s, they are higly mobile and have a turret, that togheter with guard spam, at guns and marked target.... I fear for the stug G. But only time can tell
The su doesnt have unlimited amount of mp or popcap what you are saying is highly unlikely. and you need some practice and planning with the stug perhaps. But after using the jp4 and elephant for so long it has become easy for me. Also during the alpha the stug encountered units that where just as mobile and with better armour and it performed well against these units.
Also keep in mind that a stug nearly has twice the amount of dps as a panther. heat rounds to stun any 85 ( basically is a certain kill if 2 stugs are present) |
If you flank, stug G is dead. t34-85s are highly mobile, stug turns like an old lady in a flat tired wheel chair, horrible! Add some marked target to the situation and your Stug Gs will have a hard time
Then dont get flanked and drop tellers in paths he is going to flank |
It is nullified by the fact that the soviet player will have saved up so much fuel by not teching, if you face 2 t34-85s with lets say 2 stug gs, they will most likely kill one or damage one severely. Than he or she proceeds to call in two more t34-85s. If you haven't killed the earlier two, you will now face 4. Good luck with your higly immobile cannon of stug G doom
No you use the previous stug as an example. 2 stugs = 2 death 85's. god help the 85 spammer if the stug reach vet 1.
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