except it wont, because it will never get built again
good! the less one shot BS the better |
Which counters are you refering to?
M20 gets shreded by PAKs and 1 teller.
Light vehicles don't counter sniper beyond 6-9 min.
Smoke is soft counter.
USF doesn't have sniper.
I really wonder how the axis dealt with the soviet sniper then. use you lv's correctly |
Playing and preying on typos means you have no counter argument or anything of value to add. T2/T3 does not cost any fuel as you start with 40 fuel. T2 is too god to be cost free as it auto-heals the doomblob and is too durable for a forward point.
Who gives a fuck? its only vg's at this point
Slight fuel cost reduction and Mp increase for MechHQ would be an interesting change as it would encourage OKW players to actualy spend fuel and build vehicles instead of "nah don't need to ma Puppchen/shrecks deal with anything, imma make sure they remain healthy and strong by deploying the med truck first"
If said vehicles where worth getting. and at this moment they are not.
T4 is also too cheap and IMO a panther arriving earlier than a t3476, sherman is quite wrong LMFAO
And? its just a TD. many TD's arrive before the medium armour hit the field. |
No it doesnt. The kill radius of infantry for the ml-20 was almost halved. It was like 5.4 meters, now its 3.1 meters.
In comparison , the kill radius of the LEfh is 4 meters.
So even with 200 damage, ml-20 will still be less lethal againts infantry because of less fired sheels, less AOE, and slower rate of fire.
It doesn't matter it will still kill 4 man squads left and right. |
usfWe have target tables now. If ISG is over performing against UKF and their emplacements then I'm pretty sure this can be easily fixed.
But it is simply performing and neither up or op. |
FFS people this only affects tanks and okw trucks. against infantry the ml20 is still a fine weapon to use. |
Probably means something hey?
Means their a lot of bad players qgo dont undestand the concept of a defensive faction. btw snipers in general get nerfed next patch as lv's can easily handle them |
When relic will nerf the HP of this Sniper seriously ?
Giap say the same like me
When he will be nerf ?
He can never be kill, you can make 30 000 mystake, he needs a ton of shoot for be kill.
Nerf it seriously, same health than UKF sniper please ............. pfff
Tired to play vs a invincible sniper, escaping from a nuclear bombe
the ostheer sniper does have the same hp as the brit sniper |
And USF and sov scout cars to T0 to balance that against "I don't need another tier for 20 minutes" ost?
Christ another shit post from you. cant you just be banned or something. |
So that would give Ostheer a HMG, sniper, mortar, AT gun, well-scaling infantry, a builder unit and a vehicle snare ability all for a whopping 20 manpower investment (80mp for T1, but they start with 60mp more than other factions).
Meanwhile, a soviet going T2 gets a HMG, mortar, AT gun, infantry, builder unit, NO sniper and NO vehicle snare for a 160mp investment.
Doesn't seem fair does it?
Yes it is because the ostheer doesnt face m3/m5 ,m20's or bren carriers. its bit ridiculous that the ostheer is the only one that has to face LV's before it counters and no panzerfausts are not counters. |