Profile of Looney
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Post History of Looney
Thread: Bullitin stack17 Dec 2014, 19:33 PM
This is only for research, stacking HMG gives it a buff that might not be intented for it to be that effective. In: Replays |
Thread: OKW, the root of most balance issues?10 Dec 2014, 20:22 PM
Kinda agree with this thread, OKW is really different then other factions. If you look at the design, they don't have alot of things to spend ammo on. When relic buffed there ammo rate it buffed the whole faction as a whole. A little to much IMO. When they buffed ammo rate back to 100% it went down hill with balance. OKW had to much to spend. Think about it, I'm glad they started to nerf nades fuse time. It was way to strong and a no brainer when OKW had the ammo to spend. But that's not enough, when they buffed it to 100% they needed to nerf a lot as well, like making a lot of weapons on elite infantry buyable, like it is with US. They didn't do that though. Now they nerfed ammo rate again (80%) it got a little better, still not enough though. OKW has way to linear play, when they had low ammo rate it forced OKW to think more about tossing that nade or buying that shreck. In: COH2 Balance |
Thread: Tiger Ace4 Dec 2014, 12:02 PM
Hey Romeo, Really glad you made this thread. Been making 2 threads like this and almost no one listens how broken it is vs US. Hope it gets a little more exposure now. You got my vote, just need to make an account. In: COH2 Balance |
Thread: BALANCE FEEDBACK - USF 1v1 Post 100 Games of Automatch3 Dec 2014, 10:48 AM
I dont mind being a 55% win player. I dont mind losing when ive been outplayed by either faction. However, i do mind losing to trash OKW newbs who ive pounded for 12-15 minutes and they win with nothing but their Zeus Truck locking down 1 Fuel/Ammo/VP and eventually rolling out with their Volks+OBer blobs with the eventual unkillable Panther. Ah sorry, misunderstood you then. On small maps it's hard to play against that true. It's always a 50/50 of me winning losing against that as well. Only thing that kinda works is massing shermans, when you have more map control you can have faster armor then him. Force a retreat with his infantry then storm his flak gun. The hardest thing is when they build a Pak 43(is it called like that?), it shoots through building and has a low reload speed. Shuts down the whole area against armor, only thing to do then is use smoke on shermans and storm with inf, knock out the pak (it gets decrewed really fast vs inf) and then storm the flak gun with your sherms. Takes way to much micro IMO, while the OKW can just lay back and enjoy the show. Most of the times they have there medi truck sitting there as well so his inf can reinforce. In that case, Priest is the only way to go. I totally agree that's a problem, those games are the most boring ones, really long and painfull for allies. You're just waiting for the KT to arrive and when it does, it shuts down your entire infantry. In: COH2 Balance |
Thread: BALANCE FEEDBACK - USF 1v1 Post 100 Games of Automatch2 Dec 2014, 16:48 PM
Hey Seolfor! I just had an epic game, this one's really for you. The entire game OKW was at the advantage except late mid/late game. Was playing at the north Side as well. Really great game for you. When you watch it the OKW has a samiliar pattern when you play against them on this map. Really infantry heavy with alot of hmg and a kubel. The only way to counter such a static army are howitzers. Notice I just avoid rushing for armor, needed the extra AA when he builds so many inf. http://www.coh2.org/replay/27741/comeback-us In: COH2 Balance |
Thread: Comeback US2 Dec 2014, 14:06 PM
Hey guys, This was a pretty epic game, got the north side on this map. Shows you how to counter those well rounded OKW armies that have alot of hmg. In this map particular it's really hard playing against that, anyways this shows how to counter it, enjoy! In: Replays |
Thread: Grenade bug27 Nov 2014, 22:49 PM
Are you guys talking about the Paratroopers grenade bug as well? Sometimes the grenade doesn't throw when you use it. In: COH2 Bugs |
Thread: BALANCE FEEDBACK - USF 1v1 Post 100 Games of Automatch27 Nov 2014, 20:35 PM
Seriously, post 3 replays of you beating OKW, while killing a Tiger/Panther with your Jacksons - Automatch, hopefully a reasonably high rank. I'm really trying to help you here, anyway let me search the vault. http://www.coh2.org/replay/27578/against-turtle-okw This one is pretty good, it's against a true bunkered in OKW, when you see the play you just know OKW is just stalling for KT giving you enough time for counters. You can see when the KT arrives I have a Jackson, which scares away the KT everytime, when I have 2 it can't even come close anymore. (jumped up to rank 60 with this one) http://www.coh2.org/replay/27579/1-jackson-vs-3-tigers This one is really late game, 1 Jackson killing 3 charging tigers in a large open map, enjoy. Yes, I say it again, 1 jackson vs 3 tigers. (was rank 180 with this one I think) http://www.coh2.org/replay/27581/research-tough-game This one is against Stephen, though he played better and should have won the game, he kinda made the mistake of building 2 panthers when they're not really good against inf. Anyway 1 jackson killing 2 panthers. Such a hectic game, could not keep up with the micro at all! As a bonus http://www.coh2.org/replay/27582/counter-to-counter Against the number 5 of 2 vs 2, staying 1 step ahead of your opponent. Keeping your US army alive really matters. My partner at that game took on tigers with 2 jacksons, really great game. No offense to any of these people, they really played great, I just wanted to show you that you can win as US, you just need to figure out counters. In: COH2 Balance |
Thread: Counter to counter27 Nov 2014, 20:31 PM
Pretty good teamplay In: Replays |
Thread: Research tough game27 Nov 2014, 20:27 PM
1 jackson VS 2 panthers In: Replays |
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