Just stop saying about allied indirect fire.
GrW34 best non-doc mortar.
250 halftruck best mobile mortar.
Stuka best barrage.
So now we are saying that flakbase is a unit, not building?
It's ok to counter doctrinal units with other doctrinal units but it's not ok when game forces you to use doctrinal vs stock.
Although SU does not need doctrinal units to counter stock OST units.
Problem is OKW so don't say that it is since day 1 unless you are saying about day 1 since WFA.
So Im going to send 3-4 units to deal with flakbase.
At that time, my cut off and fuel are completly open and free to take by 1-2 units. Rest will go to protect flak.
In the end I will lose both fuels.
This game is about cut offs. Flakbase is breaking this rule and os maps like way to kharvkow in 1v1 is just devastating.
I don't know why you keep responding to him, he mentions indirect fire and B4 every single post.
I completely agree with you with the point of whole COH2 formula is to encourage tactical play with capture points. Flak truck alone just completely shuts this idea down, in general the whole OKW, and in some cases, USF shuts down original COH2 idea of game play.
The only viable way to deal with this Flak truck is to use SU-85s, Jacksons or mass tanks. AT guns are completely garbage against it because of Obers snipers, not mention any mortar gets countered by JLIs or Stuka.
I just HATE HATE the fact that this truck deals SIGNIFICANT amount of damage to armor, thank you for showing proof of that in your post earlier (as always Axis nubs will ignore evidence). The damage needs to be nerfed vs Armor period. If OKW wants to build Flak aggressively than he/she will pay for it with armor rush. OKW seems to be more of a C&C army than COH2 these days (Hated the whole truck idea since COH1).